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#ActualMaster thief

Posted 20 September 2013 - 07:08 AM

I also noticed the map doesn't get shown after you defeat the bottom monster(orc), and that you will still find orcs at their locations even after they aren't shown on the map, and even though you can't fight them anymore.

 

This is nice little game, I guess I should follow your example and keep it simple as I'm learning c++. I realize I was overcomplicating my ideas on what to do while learning and it was being sort of an obstacle, I think it's better to do it simpler and expand from there...

 

Oh and one thing I might do if I was making a game like this one (you may have already thought about it) would be to clear the screen before updating the map with the new player position.


#2Master thief

Posted 20 September 2013 - 07:08 AM

I also noticed the map doesn't get shown after you defeat the bottom monster(orc), and that you will still find orcs at their locations even after they aren't shown on the map, and even though you can't fight them anymore.

 

This is nice little game, I guess I should follow your example and keep it simple as I'm learning c++. I realize I was overcomplicating my ideas on what to do while learning, I think it's better to do it simpler and expand from there...

 

Oh and one thing I might do if I was making a game like this one (you may have already thought about it) would be to clear the screen before updating the map with the new player position.


#1Master thief

Posted 20 September 2013 - 07:07 AM

I also noticed the map doesn't get shown after you defeat the bottom monster(orc), and that you will still find orcs at their locations even after they aren't shown on the map, and even though you can't fight them anymore.

 

This is nice little game, I guess I should follow your example and keep it simple as I'm learning c++. I was having some rather complicated ideas on what to do while learning, but I think it's better to do it simpler.

 

Oh and one thing I might do if I was making a game like this one (you may have already thought about it) would be to clear the screen before updating the map with the new player position.


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