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#ActualMaster thief

Posted 20 September 2013 - 09:41 AM

Indeed, I'm using SDL and not yet openGL but I was thinking of mixing them. So perhaps I will leave openGL aside for now, since I'm already a bit into SDL, and I may get back to it when I'm experienced enough that I can mostly write a game on my own without melting my brain.

 

I don't have a problem with learning it later. I have more of an issue with having too much to worry about now, it may become too confusing. I think I prefer to go a step at a time as they become needed.

 

Thanks both of you for your feedback.


#1Master thief

Posted 20 September 2013 - 09:40 AM

Indeed, I'm using SDL and not yet openGL but I was thinking of mixing them. So perhaps I will leave openGL to when I am experienced enough that I can mostly write a game on my own without having my brain sparkling.

 

I don't have a problem with learning it later. I have more of an issue with having too much to worry about now, it may become too confusing. I think I prefer to go a step at a time as they become needed.

 

Thanks both of you for your feedback.


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