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#Actual3TATUK2

Posted 30 September 2013 - 07:43 AM


stop using trigonometry manually

 

He needs to. He wants to rotate AROUND a point. Not at the centerpoint which glRotatef() would do. tongue.png


#23TATUK2

Posted 30 September 2013 - 07:43 AM


stop using trigonometry manually

 

He needs to. He wants to rotate AROUND a point. Not at the centerpoint which glRotatef() does. tongue.png


#13TATUK2

Posted 30 September 2013 - 07:42 AM


stop using trigonometry manually

 

He needs to. He wants to rotate ABOUT a point. Not at the centerpoint which glRotatef() does. :P


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