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#ActualBitMaster

Posted 11 October 2013 - 06:51 AM

You might want to consider using something tried and tested like GLM. It also includes several helper functions which replicate the behavior of the deprecated OpenGL functions.

A good matrix/vector library takes quite a bit of effort to write and make bug-free. Unless you have specific needs or requirements rolling your own is nothing but a lengthy and annoying chore.

#1BitMaster

Posted 11 October 2013 - 06:50 AM

You might want to consider using something tried and tested like GLM. It also includes several helper functions which replicate the behavior of the deprecated OpenGL functions.

A good matrix/vector library takes quite a bit of effort to write and make bug-free. Unless you have specific needs or requirements is nothing but a lengthy and annoying chore.

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