It's really interesting. The real question is, whether it will be used much in games.
The real challenge would be to manage these massive chunks of data, making them dynamic and interact with each other (Not offline/baked!), until then, I shall keep playing with my polygons, as they are quiet useful.
I personally think the real rage and complains on the company came from their "unlimited" claim, which might not have been the suitable word to have used.
But again, this is just my opinion.