..Open Maya and load a primitive cube. Then load a second primitive cube, but this time, subdivide the cube until it's 10M Polygons. Euclideon has stated years ago, that their conversion technology converts at a rate of 64 Points Per Cubic MM.
Well then, it's not "Unlimited" Detail, it's "64 Points Per Cubic MM" Detail, isn't it? I can't start from that flythrough in their video and zoom in all the way down to a guy's individual skin cell, can I? Because, with "Unlimited" Detail, I would be able to do just that, and even more, being, you know, *unlimited* and all
Which is perfectly fine, nobody realistically expects any contemporary technology to be able to do such feats; all people are saying is for them to drop the bullshit marketing slang which puts tech-savvy people off from the get go.