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#ActualTom Sloper

Posted 24 October 2013 - 10:22 PM


1. I'm wondering if anyone has been in my position where they need developers to get their project going with little to no budget.

2. Obviously I would be willing to give equity in the company,

3. but as I have also read, many developers don't go for that anymore.

4. I don't really have time to learn all about gaming development,

5. (although I may be able to help out on easy stuff), so I would like to find people to drive the coding and creativeness, while I do the not so fun stuff, like project manage, marketing, legal, etc. I have an MBA, so that stuff is not foreign to me.

6. I'm not against remote work, but I don't know if that would be possible if they need to use the PS system to debug.

 

1. Only about 10 people a week. 

2. God no, don't give away equity so quickly. 

3. Well, yeah. That too.  People prefer payment for services rendered, rather than promises that the promiser may not be able to keep.

4. Make the time. You don't have to learn to program games, but you do have to learn about the game industry.

5. If you don't take the time to learn all about the game industry and build contacts, you won't be able to find people.

6. Every programmer on the team needs to have a devkit. 


#1Tom Sloper

Posted 24 October 2013 - 10:22 PM


1. I'm wondering if anyone has been in my position where they need developers to get their project going with little to no budget.

2. Obviously I would be willing to give equity in the company,

3. but as I have also read, many developers don't go for that anymore.

4. I don't really have time to learn all about gaming development,

5. (although I may be able to help out on easy stuff), so I would like to find people to drive the coding and creativeness, while I do the not so fun stuff, like project manage, marketing, legal, etc. I have an MBA, so that stuff is not foreign to me.

6. I'm not against remote work, but I don't know if that would be possible if they need to use the PS system to debug.

 

1. Only about 10 people a week. 

2. God no, don't give away equity so quickly. 

3. Well, yeah. People prefer payment for services rendered, rather than promises that the promiser may not be able to keep.

4. Make the time. You don't have to learn to program games, but you do have to learn about the game industry.

5. If you don't take the time to learn all about the game industry and build contacts, you won't be able to find people.

6. Every programmer on the team needs to have a devkit. 


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