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#Actualsatsujin

Posted 13 November 2013 - 07:04 AM

I think I should create a ScreenManager for the game since it is essentially a change to different screens based on user input. Having read only the basics of XNA game programming online through piece-by-piece tutorials I thought I should read Microsoft® XNA® Game Studio 4.0: Learn Programming Now! by Rob Miles. Thought it might be a good stepping stone. Would you recommend it? It seems pretty basic(what with trying to teach C# for the uninitiated also) but may be a good way to get a handle on XNA game architecture.

If there are other books you think might be better, please do let me know. It's a pity that most of the info out there either online or in books seems to focus on 3d games or side scrollers. Point-n-click games seem to have definitely gone out of style and they were such fun too.

#4satsujin

Posted 13 November 2013 - 07:00 AM

I think I should create a ScreenManager for the game since it is essentially a change to different screens based on user input. Having read only the basics of XNA game programming online through piece-by-piece tutorials I thought I should read Microsoft® XNA® Game Studio 4.0: Learn Programming Now! by Rob Miles. Thought it might be a good stepping stone. Would you recommend it? It seems pretty basic(what with trying to teach C# for the uninitiated also) but may be a good way to get a handle on XNA game architecture. If there are other books you think might be better, please do let me know.

#3satsujin

Posted 13 November 2013 - 05:42 AM

I think I should read up more on StateManagers for games since this game is essentially a change to different states based on user input. Having read only the basics of XNA game programming online through piece-by-piece tutorials I thought I should read Microsoft® XNA® Game Studio 4.0: Learn Programming Now! by Rob Miles. Thought it might be a good stepping stone. Would you recommend it?

#2satsujin

Posted 13 November 2013 - 05:42 AM

I think I should read up more on StateManagers for games since this game is essentially a change to different states based on user input. Having read only the basics of XNA game programming online through piece-by-piece tutorials I thought I should read Microsoft® XNA® Game Studio 4.0: Learn Programming Now! Thought it might be a good stepping stone. Would you recommend it?

#1satsujin

Posted 13 November 2013 - 04:14 AM

I think I should read up more on StateManagers for games since this game is essentially a change to different states based on user input. Having read only the basics of XNA Game programming online through piece-by-piece tutorials I thought I should read Microsoft® XNA® Game Studio 4.0: Learn Programming Now! Thought it might be a good stepping stone. Would you recommend it?

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