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#ActualBrother Bob

Posted 21 November 2013 - 07:19 AM

I have no problems with odd-sized texture compression, they load just fine. I get compressed internal formats for odd-sized textures with uncompressed and compressed source data and with a generic and a specific compressed internal format.

 

You keep talking about texture rectangles though, they have some general limitations as far as I remember. I have never used them so don't know how they interact with texture compression and if there are some additional requirements.


#1Brother Bob

Posted 21 November 2013 - 07:19 AM

I have no problems with odd-sized texture compression, they load just fine. I get compressed internal formats for odd-sized textures even with uncompressed and compressed source data, with a generic and a specific compressed internal format.

 

You keep talking about texture rectangles though, they have some general limitations as far as I remember. I have never used them so don't know how they interact with texture compression and if there are some additional requirements.


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