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#ActualFelix Ungman

Posted 27 November 2013 - 05:21 AM

GameKit is the official iOS framework for handling players, matchmaking, networking, leaderboards, and achievements. It supports both real-time and turn-based games. For turn-based games, Apply will store up to 64K data per turn. For real-time games you can use either peer-to-peer or client-server communication models. For the client-server model Apple does not provide any game server services so you have to host your own.

 

GameKit / GameCenter is limited to iOS and Mac so you can not play against Android players, in that case you have to basically duplicate the matchmaking functionality yourself.

 

https://developer.apple.com/library/ios/documentation/NetworkingInternet/Conceptual/GameKit_Guide/Introduction/Introduction.html


#3Felix Ungman

Posted 27 November 2013 - 05:17 AM

GameKit is the official iOS framework for handling players, matchmaking, networking, leaderboards, and achievements. It supports both real-time and turn-based games. For turn-based games, Apply will store 64K data per turn. For real-time games you can use either peer-to-peer or client-server communication models. Apple does not provide any game server services so you have to host your own.

 

GameKit / GameCenter is limited to iOS and Mac so you can not play against Android players, in that case you have to basically duplicate the matchmaking functionality yourself.

 

https://developer.apple.com/library/ios/documentation/NetworkingInternet/Conceptual/GameKit_Guide/Introduction/Introduction.html


#2Felix Ungman

Posted 27 November 2013 - 05:16 AM

GameKit is the official iOS framework for handling players, matchmaking, networking, leaderboards, and achievements. It supports both real-time and turn-based games. For turn-based games, Apply will store 64K data per turn. For real-time games you can use either peer-to-peer or client-server communication models. Apple does not provide any game server services so you have to host your own.

 

GameKit / GameCenter is limited iOS and Mac so you can not play against Android players, in that case you have to basically duplicate the matchmaking functionality yourself.

 

https://developer.apple.com/library/ios/documentation/NetworkingInternet/Conceptual/GameKit_Guide/Introduction/Introduction.html


#1Felix Ungman

Posted 27 November 2013 - 05:16 AM

GameKit is the official iOS framework for handling players, matchmaking, networking, leaderboards, and achievements. It supports both real-time and turn-based games. For turn-based games, Apply will store 64K data per turn. For real-time games you can use either peer-to-peer or client-server communication models, Apple does not provide any game server services so you have to host your own.

 

GameKit / GameCenter is limited iOS and Mac so you can not play against Android players, in that you have to basically duplicate the matchmaking functionality yourself.

 

https://developer.apple.com/library/ios/documentation/NetworkingInternet/Conceptual/GameKit_Guide/Introduction/Introduction.html


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