Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


#ActualBGB

Posted 03 December 2013 - 09:30 PM

@BGB:

 

 

*I have this idea*

 

 

 

How did you make the BGBtech software. My "*I have this idea*" is somehow related to the bgbtech but takes a completely different angle. Can you lead me to some tutorials or what you had to learn. Would really help me

 

 

there is no good way to answer this...

 

 

mostly it is all just lots of gathering information off the internet, reimplementing lots of things myself and gluing on random features, and lots of cobbling and duct-tape, all generally without any sort of planning or formal analysis, ...

basically, all the stuff for how a person is not supposed to go about designing/implementing software.

 

the rest is mostly taking lots of random information and running it through the mental equivalent of a blender, lots of Google + Wikipedia + various random wikis, ...

 

I am not wanting to go into too much detail about personal history and similar at the moment.

but, ok, yeah, a lot of my early-on programming stuff was learned mostly by hacking around on the Quake source, back in a time back a very long time ago.


#1BGB

Posted 03 December 2013 - 09:28 PM

@BGB:

 

 

*I have this idea*

 

 

 

How did you make the BGBtech software. My "*I have this idea*" is somehow related to the bgbtech but takes a completely different angle. Can you lead me to some tutorials or what you had to learn. Would really help me

 

 

there is no good way to answer this...

 

 

mostly it is all just lots of gathering information off the internet, reimplementing lots of things myself and gluing on random features, and lots of cobbling and duct-tape, ...

basically, all the stuff for how a person is not supposed to go about designing/implementing software.

 

the rest is mostly taking lots of random information and running it through the mental equivalent of a blender, lots of Google + Wikipedia + various random wikis, ...

 

I am not wanting to go into too much detail about personal history and similar at the moment.

but, ok, yeah, a lot of my early-on programming stuff was learned mostly by hacking around on the Quake source...


PARTNERS