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#ActualexOfde

Posted 19 December 2013 - 04:15 AM

  • Of course you can use SDL_BlitSurface mulitple times to "screen". the "screen" is just an ordinary SDL_Surface.
    • You can blitted so often like you want
    • you can rescale it so often like you want
    • And that all before you use SDL_Flip
  • Why don't you just try it ?

#2exOfde

Posted 19 December 2013 - 03:07 AM

  • Of course you can use SDL_BlitSurface mulitple times to "screen". the "screen" is just an ordinary SDL_Surface.
    • You can blitted so oft like you want
    • you can rescale it so oft like you want
    • And that all before you use SDL_Flip
  • Why don't you just try it ?

#1exOfde

Posted 19 December 2013 - 02:54 AM

  • Of course you can use SDL_BlitSurface mulitple times to "screen". the "screen" is just an ordinary SDL_Surface.
    • You can blitted so oft like you want
    • you can rescale it so oft like you want
      • i would mention do it indirctly with help of double buffering
    • And that all before you use SDL_Flip
  • Why don't you just try it ?

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