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#Actual3Ddreamer

Posted 10 January 2014 - 10:30 PM


Right now I'm trying to focus on C#, but I'll most likely watch some Blender tutorials on the side.

 

Many game developers initially under estimate the amount of work needed to effectively learn a graphics software such as Blender, just so you know.   However, if you only want to learn a few things so you can merely import and export in a model file format for the purposes of your game source code development, then there should be no major obstacle.


#13Ddreamer

Posted 10 January 2014 - 10:29 PM


Right now I'm trying to focus on C#, but I'll most likely watch some Blender tutorials on the side.

 

Many game developers initially under estimate the amount of work needed to effectively learn a graphics software such as GIMP, just so you know.   However, if you only want to learn a few things so you can merely import and export in a model file format for the purposes of your game source code development, then there should be no major obstacle.


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