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#ActualBlueByte

Posted 13 February 2014 - 04:25 PM

Hello guys!
 
I have just released my first game for the Android platform. It's called BrainCollect, and you can find it here: BrainCollect.
Or by searching for "BrainCollect", and it will be the only result (in my experience).
 
I would be happy if someone would give me some feedback. And maybe some tips on how to develop this game further.
Is it too easy? Too hard?
I am planning to have some achievement system ('Basic Medal' for every time you get 10 brains. 'Super Medal' for every time you get more than 50 etc...)
 
Screenshots:
 
Controls:
Click anywhere on the screen - the zombie will get assigned a random  direction and speed.
Click the screen until you think he will be able to reach the brain in time.

#2BlueByte

Posted 13 February 2014 - 04:25 PM

Hello guys!
 
I have just released my first game for the Android platform. It's called BrainCollect, and you can find it here: BrainCollect.
Or by searching for "BrainCollect", and it will be the only result (in my experience).
 
I would be happy if someone would give me some feedback. And maybe some tips on how to develop this game further.
I am planning to have some achievement system ('Basic Medal' for every time you get 10 brains. 'Super Medal' for every time you get more than 50 etc...)
 
Screenshots:
 
Controls:
Click anywhere on the screen - the zombie will get assigned a random  direction and speed.
Click the screen until you think he will be able to reach the brain in time.

#1BlueByte

Posted 13 February 2014 - 04:23 PM

Hello guys!
 
I have just released my first game for the Android platform. It's called BrainCollect, and you can find it here: BrainCollect.
Or by searching for "BrainCollect", and it will be the only result (in my experience).
 
I would be happy if someone would give me some feedback. And maybe some tips on how to develop this game further.
I am planning to have some achievement system ('Basic Medal' for every time you get 10 brains. 'Super Medal' for every time you get more than 50 etc...)
 
Screenshots:

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