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#ActualServant of the Lord

Posted 19 March 2014 - 04:46 PM

Wow, Eifgen Dale at Dawn (piano) is very beautiful.
 
My own RPG project isn't far enough along to be seeking out more composers (and I have at least one already), but I'll definitely keep you in-mind when I get farther along. I seriously love me some good piano! Night Falls on the Old Castle is pretty nice also.
 
I wouldn't recommend joining a project that is merely at the "design" (i.e. day-dream) stage, unless someone is paying you cash up-front. Far too many projects never make it to completion - or even close. Until someone has something to show that is actually playable, it is best to stay away unless they at least give a down-payment (Also, stay away from promises of "shares" or "percentages" of "future profits", if you want my advice). It doesn't harm a game's development for developers to use placeholder/temporary music until the game is actually farther along.
 
Don't sell yourself for nothing; you, and your music, is definitely worth more. At the very least consider it as some extra cash to upgrade your equipment and buy more music-related toys.
An exception would be a project that is entirely opensource and free - but anything where anyone else on the team stands to make some money, you should get paid as well. And not paid in imaginary "future" money either.

#3Servant of the Lord

Posted 19 March 2014 - 04:37 PM

Wow, Eifgen Dale at Dawn (piano) is very beautiful.
 
My own RPG project isn't far enough along to be seeking out more composers (and I have at least one already), but I'll definitely keep you in-mind when I get farther along. I seriously love me some good piano! Night Falls on the Old Castle is pretty nice also.
 
I wouldn't recommend joining a project that is merely at the "design" (i.e. day-dream) stage, unless someone is paying you cash up-front. Far too many projects never make it to completion - or even close. Until someone has something to show that is actually playable, it is best to stay away unless they at least give a down-payment (Also, stay away from promises of "shares" or "percentages" of "future profits", if you want my advice). It doesn't harm a game's development for developers to use placeholder/temporary music until the game is actually farther along.
 
Don't sell yourself for nothing; you, and your music, is definitely worth more. At the very least consider it as some extra cash to upgrade your equipment and buy more music-related toys.
An exception would be a project that is entirely opensource and free.

#2Servant of the Lord

Posted 19 March 2014 - 04:35 PM

Wow, Eifgen Dale at Dawn (piano) is very beautiful.
 
My own RPG project isn't far enough along to be seeking out more composers (and I have at least one already), but I'll definitely keep you in-mind when I get farther along. I seriously love me some good piano! Night Falls on the Old Castle is pretty nice also.
 
I wouldn't recommend joining a project that is merely at the "design" (i.e. day-dream) stage, unless someone is paying you cash up-front. Far too many projects never make it to completion - or even close. Until someone has something to show that is actually playable, it is best to stay away unless they at least give a down-payment. (Also, stay away from promises of "shares" or "percentages" of "future profits", if you want my advice)
 
Don't sell yourself for nothing - you, and your music, is definitely worth more. At the very least consider it as some extra cash to upgrade your equipment and buy more music-related toys.
An exception would be a project that is entirely opensource and free.

#1Servant of the Lord

Posted 19 March 2014 - 04:35 PM

Wow, Eifgen Dale at Dawn (piano) is very beautiful.

 

My own RPG project isn't far enough along to be seeking out more composers (and I have at least one already), but I'll definitely keep you in-mind when I get farther along. I seriously love me some good piano! Night Falls on the Old Castle is pretty nice also.

 

I wouldn't recommend joining a project that is merely at the "design" (i.e. day-dream) stage, unless someone is paying you cash up-front. Far too many projects never make it to completion - or even close. Until someone has something to show that is actually playable, it is best to stay away unless they at least give a down-payment. (Also, stay away from promises of "shares" or "percentages" of "future profits", if you want my advice)

 

Don't sell yourself for nothing - you, and your music, is definitely worth more. At the very least consider it as some extra cash to upgrade your equipment and buy more music-related toys.

An exception would be a project that is entirely opensource and free.


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