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#Actual8Observer8

Posted 26 April 2014 - 12:01 PM

It works and for the lesson number 10 "Loading And Moving Through A 3D World" http://nehe.gamedev.net/tutorial/loading_and_moving_through_a_3d_world/22003/

 

I added to "main.cpp" this line:

 

#include "bmp.h"

 

And deleted this line from "main.cpp":

 

#include <gl\glaux.h> // Header File For The Glaux Library

 

"bmp.h" and "bmp.cpp" I took from the post #4 http://www.gamedev.net/topic/275238-gluax-replacement-code/


#28Observer8

Posted 26 April 2014 - 12:00 PM

It works and for the lesson number 10 "Loading And Moving Through A 3D World" http://nehe.gamedev.net/tutorial/loading_and_moving_through_a_3d_world/22003/

 

I added to "main.cpp" this line:

 

#include "bmp.h"

 

And deleted this line:

 

#include <gl\glaux.h> // Header File For The Glaux Library

 

"bmp.h" and "bmp.cpp" I took from the post #4 http://www.gamedev.net/topic/275238-gluax-replacement-code/


#18Observer8

Posted 26 April 2014 - 12:00 PM

It works and for the lesson number 10 "Loading And Moving Through A 3D World" http://nehe.gamedev.net/tutorial/loading_and_moving_through_a_3d_world/22003/

 

I added to "main.cpp" this line:

 

#include "bmp.h"

 

Add deleted this line:

 

#include <gl\glaux.h> // Header File For The Glaux Library

 

"bmp.h" and "bmp.cpp" I took from the post #4 http://www.gamedev.net/topic/275238-gluax-replacement-code/


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