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#ActualForto

Posted 23 June 2014 - 02:34 AM

15 june update (check OP for download link):

screenshot

- Now it's possible to move between world maps freely, in future it's expected to have some limitation in the distance you can move (food ratio to move and such), but it's designed to keep it as much "open world" model possible.
- Changed the random answer given by npc; now they react properly on the basis of your approach
- GUI: some more animation and graphic change to improve consistency and readability
- INT, DEX and STR have now it's own official colors which also loosely match the "ruling character":
---Undead's skill, dexterity, is purple... as well his cadaver skin
---Dwarf has deep red hairs, and so it's the color of it's ruled skill (strength)
---Elf is blonde, and so yellow it's the color of head as well her main skill (intelligence): blonde are dumb? I think not!!!

#1Forto

Posted 15 June 2014 - 04:30 PM

15 june update (also pasted in the OP):

avmfHG4.jpg

- Now it's possible to move between world maps freely, in future it's expected to have some limitation in the distance you can move (food ratio to move and such), but it's designed to keep it as much "open world" model possible.
- Changed the random answer given by npc; now they react properly on the basis of your approach
- GUI: some more animation and graphic change to improve consistency and readability
- INT, DEX and STR have now it's own official colors which also loosely match the "ruling character":
---Undead's skill, dexterity, is purple... as well his cadaver skin
---Dwarf has deep red hairs, and so it's the color of it's ruled skill (strength)
---Elf is blonde, and so yellow it's the color of head as well her main skill (intelligence): blonde are dumb? I think not!!!


Download is split in separate archive, so it's fast/easier to pick just the right one you need

Android
Html5
Linux 32bit
Linux 64bit
Mac OSX 32bit
Mac OSX 64bit
Windows 32bit
Windows 64bit

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