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Audio Anecdotes does for the technology of computer sound what Graphics Gems did for computer graphics. It provides short articles on current research and development that deal with the production, capture, and manipulation of sound by computers. Its scope reaches from signal processing algorithms to essays on the creative process.
The contributors to this volume include researchers, recording engineers, and sound designers, as well as creative artists, and the articles reflect this broad spectrum of experience in dealing with:
The fundamentals: the physics, measurement and perception of sound
Signal processing: the mathematical manipulation of sound
Recording and playback of sound: including music, voice, and field recording
Synthesis: rendering sounds which never existed including the synthesis of musical instruments, voice, or noise (Foley Sound)
Signal processing applications: from compression techniques to signal detection and recognition
Computer techniques: efficiently implementing low latency high performance audio systems on digital computers
Music theory: the mathematics of both western and non-western music
Creative topics: composition and sound design
Nature, mind, and body: how sound exists in nature and affects the mind and body
This book will be an invaluable tool for anybody who uses digital sound in the creation of computer generated works, musicians, game developers, sound producers in movies and other media, and more.