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Game Development Books

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The Art of the App Store: The Business of Apple Development by Tyson McCann
Published December 2011 (Wrox)

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Breaking Into the Game Industry: Advice for a Successful Career from Those Who Have Done It by Brenda Brathwaite, Ian Schreiber
Published June 2011 (Cengage Learning PTR)

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Business and Production: A GameDev.net Collection by
Published January 2009 (Cengage Learning PTR)

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Game Developer's Open Source Handbook (Charles River Media Game Development) by Steven Goodwin
Published October 2006 (Cengage Learning)

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Serious Games: Games That Educate, Train, and Inform by David Michael, Sande Chen
Published October 2005 (Cengage Learning PTR)

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The Virtual Handshake: Opening Doors and Closing Deals Online by David Teten, Scott Allen
Published August 2005 (AMACOM)

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Beyond Reality: A Guide to Alternate Reality Gaming by John W. Gosney
Published July 2005 (Cengage Learning PTR)

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The Game Asset Pipeline (Game Development Series) by Ben Carter
Published September 2004 (Cengage Learning)

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Get in the Game: Careers in the Game Industry by Marc Mencher
Published October 2002 (New Riders)

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Parkinson's Law by C. Northcote Parkinson
Published December 1996 (Buccaneer Books)

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Subcategories of Business

Category Name Total Books Latest Book
Business and Law

Resources on marketing, legal issues and more related to the business of game development

1 Break Into The Game Industry: How to Get A Job Making Video Games
Production and Management

Resources for running a game team and studio

5 Shipping Greatness: Practical lessons on building and launching outstanding software, learned on the job at Google and Amazon
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