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This is a great book, but the version shown is the old one. The new version for DirectX 11 is even better.

Note that the new version is not just a refresh of the one reviewed here. Its a complete rewrite and more than twice is big. Highly recommended.
I can also highly recommend it (DirectX 11 version as already said even better)

I've just done course with that book. In my opinion best book for learning DirectX library ( I've tried few others ). You have usefull examples ( cube maps, texture normals, reflection etc) and math/physic explanation of issue.

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