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Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering
By Ben Simonds
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C++ For Game Programmers (Charles River Media Game Development)
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By Mike Dickheiser Published October 2006 List Price: Amazon.com Sales Rank: 145,554 Availability: Usually ships in 24 hours Summary: C++ for Game Programmers, Second Edition is a completely updated and expanded edition of this best-selling reference. Written for experienced C++ programmers entering the game industry and seasoned game programmers looking for ways to improve their skills, this book teaches how to use C++ efficiently for game development. The book covers essential areas of C++ that are critical to developing peak performing games with solid memory management. It explains how to use the STL, particularly as it relates to specific consoles, and this new edition includes three completely new chapters on scripting languages, advanced serialization, and advanced memory management. The techniques presented apply to all aspects of game programming including graphics, physics, AI. This is an essential resource that every game developer should have! Similar Books:
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