Game Development Books
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Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering
By Ben Simonds
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Beginning Java SE 6 Game Programming
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By Jonathan S. Harbour Published January 2011 List Price: Amazon.com Sales Rank: 611,226 Availability: Usually ships in 24 hours Summary: Beginning Java SE 6 Game Programming, Third Edition, is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, the book teaches each new skill using engaging tutorials, followed by end-of-chapter questions and exercises to help reinforce what you've just learned. Similar Books:
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