Jump to content

  • Log In with Google      Sign In   
  • Create Account


Game Development Books

Featured Book

Top Selling Books

  1. 1. Super Scratch Programming Adventure!:...
    By The LEAD Project, Sales Rank #17700
  2. 2. Blender Master Class: A Hands-On Guid...
    By Ben Simonds, Sales Rank #139102
  3. 3. Core HTML5 Canvas: Graphics, Animatio...
    By David Geary, Sales Rank #328957
  4. 4. Learn Objective-C on the Mac: For OS...
    By Scott Knaster, Waqar Malik, Mark Dalrymple, Sales Rank #415683
  5. 5. Shipping Greatness: Practical lessons...
    By Chris Vander Mey, Sales Rank #923977


  • You cannot edit this book

Refactoring: Improving the Design of Existing Code ****-

Refactoring: Improving the Design of Existing Code By Martin Fowler, Kent Beck, John Brant, William Opdyke, Don Roberts
Published July 1999
List Price: $64.99, Your Amazon.com Price: $42.84

Amazon.com Sales Rank: 12,776
Availability: Usually ships in 24 hours

Summary:
Demonstrates where opportunities for refactoring typically lie, and how to go about reworking a bad design into a good one using elementary steps.


Similar Books:


Buy it now:


  

Share:

  • You cannot edit this book

1 Comments

Refactoring is the process of taking badly written code and improving on it, without doing a total rewrite. This book presents an overview of refactoring and the realities of applying it to a project, as well as a comprehensive catalogue of specific refactorings you should look out for in your project.



Fowler manages to pull of his regular semi-formal style which makes the book less of a chore to read; the refactorings are well defined, and he also teaches how describe your own. Case studies are provided appropriately; from the beginning the book applies refactoring to the industry rather than treating it academically. The entire first chapter shows a sample business system and takes the reader through the application of several refactorings.



It goes particularly well with the Gang of Four book on Design Patterns (some of the refactorings actually consist of 'apply pattern X from the GoF book,' though the patterns are usually described well enough that you don't need the GoF book to understand them), and the UML is used throughout so you might want to pick up Fowler's book 'UML Distilled' if you're not already familiar with the language.

PARTNERS