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Game Development Books

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  1. 1. Beginning C++ Through Game Programming
    By Michael Dawson, Sales Rank #15406
  2. 2. Beginning C++ Through Game Programming
    By Michael Dawson, Sales Rank #15406
  3. 3. Beginning Android Games
    By Mario Zechner, Sales Rank #27494
  4. 4. Introduction to 3D Game Programming w...
    By Frank Luna, Sales Rank #29296
  5. 5. Character Development in Blender 2.5
    By Jonathan Williamson, Sales Rank #29380
  6. 6. Mathematics for 3D Game Programming a...
    By Eric Lengyel, Sales Rank #31475
  7. 7. Unreal Development Kit Game Programmi...
    By Rachel Cordone, Sales Rank #45905
  8. 8. Visual Basic Game Programming for Tee...
    By Jonathan S. Harbour, Sales Rank #48333
  9. 9. The Multiplayer Classroom: Designing...
    By Lee Sheldon, Sales Rank #48551
  10. 10. Game Development Essentials: An Intro...
    By Jeannie Novak, Sales Rank #52956


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Real-Time Shadows by Elmar Eisemann, Michael Schwarz, Ulf Assarsson, Michael Wimmer
Published July 2011 (A K Peters/CRC Press)

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Game Engine Gems 2 by Eric Lengyel
Published February 2011 (A K Peters/CRC Press)

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GPU Pro 2 by
Published February 2011 (A K Peters/CRC Press)

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Multi-Threaded Game Engine Design by Jonathan S. Harbour
Published August 2010 (Course Technology PTR)

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Game Graphics Programming by Allen Sherrod
Published June 2008 (Charles River Media)

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Mobile 3D Graphics: Learning 3D Graphics with the Java Micro Edition by Claus Höfele
Published March 2007 (Course Technology PTR)

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ShaderX5: Advanced Rendering Techniques by Wolfgang Engel
Published December 2006 (Charles River Media)

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Geometric Data Structures for Computer Graphics by Elmar Langetepe, Gabriel Zachmann
Published February 2006 (A K Peters Ltd)

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The COMPLETE Effect and HLSL Guide by St-Laurent Sebastien
Published July 2005 (Paradoxal Press)

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GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation by
Published March 2005 (Addison-Wesley Professional)

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