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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


Game Development Books

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Books

     
Real-Time Shadows by Elmar Eisemann, Michael Schwarz, Ulf Assarsson, Michael Wimmer
Published July 2011 (A K Peters/CRC Press)

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Game Engine Gems 2 by
Published February 2011 (A K Peters/CRC Press)

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GPU Pro 2 by
Published February 2011 (A K Peters/CRC Press)

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Multi-Threaded Game Engine Design by Jonathan S. Harbour
Published August 2010 (Cengage Learning PTR)

Temporarily out of stock. Order now and we'll deliver when available. We'll e-mail you with an estimated delivery date as soon as we have more information. Your credit card will not be charged until we ship the item.  
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Game Graphics Programming by Allen Sherrod
Published June 2008 (Cengage Learning)

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Mobile 3D Graphics: Learning 3D Graphics with the Java Micro Edition by Claus Höfele
Published March 2007 (Cengage Learning PTR)

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Geometric Data Structures for Computer Graphics by Elmar Langetepe, Gabriel Zachmann
Published February 2006 (A K Peters/CRC Press)

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The Complete Effect and Hlsl Guide by St-Laurent Sebastien, Sebastien St-Laurent
Published July 2005 (Paradoxal Press)

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GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation by
Published March 2005 (Addison-Wesley Professional)

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Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) by Tom McReynolds, David Blythe
Published February 2005 (Morgan Kaufmann)

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