By Anthony A. Apodaca, Larry Gritz
Published December 1999 List Price:$88.95, Your Amazon.com Price: $55.11
Amazon.com Sales Rank:461,615 Availability: Usually ships in 24 hours
Explores the theory and practice of using RenderMan to create computer graphics imagery (CGI) for movie animation. The authors, who work for Pixar, explain how to use the entire range of geometric primitives, and write detailed procedural shaders using texture, displacement, pattern generation, and custom reflection models. A final section offers tricks of the trade for custom lighting, volumetric shaders, non-photorealistic media, and ray tracing.