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Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering
By Ben Simonds
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Latest Books
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- 3. Super Scratch Programming Adventure!: Learn to Program By Making Cool Games By The LEAD Project
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- 5. Core HTML5 Canvas: Graphics, Animation, and Game Development (Core Series) By David Geary
Multi-Threaded Game Engine Design
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By Jonathan S. Harbour Published August 2010 List Price: Amazon.com Sales Rank: 639,626 Availability: Usually ships in 24 hours Summary: Multi-Threaded Game Engine Design shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and well documented source code help readers understand the techniques being presented throughout the book. Multi-threading is one of the hottest game development topics today and this book will show students how to apply advanced, cutting edge techniques to their game programming skill set. Threading Experiment: Sample Images
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