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Game Development Books

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Real-Time Shading -----

Real-Time Shading By Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool
Published June 2002
List Price: $83.95, Your Amazon.com Price: $72.78

Amazon.com Sales Rank: 4,029,098
Availability: Usually ships in 24 hours

Summary:
Written for video game developers, scientists and engineers dealing with graphic models, and graphics professionals, this volume introduces the fundamentals and procedures of computer graphic shading. The authors discuss high-level shading languages such as RenderMan and present algorithms used in shading hardware. The final part of the text explores future trends.



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