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Game Development Books

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Books

     
Beginning iPhone 3 Development: Exploring the iPhone SDK by David Mark, Jeff LaMarche
Published July 2009 (Apress)

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Beginning iOS 3D Unreal Games Development by Robert Chin
Published April 2012 (Apress)

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Android NDK Beginner's Guide by Sylvain Ratabouil
Published January 2012 (Packt Publishing)

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Cocos2d for iPhone 1 Game Development Cookbook by Nathan Burba
Published December 2011 (Packt Publishing)

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Android 3.0 Animations: Beginner's Guide by Alex Shaw
Published November 2011 (Packt Publishing)

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Developing BlackBerry Tablet Applications with Flex 4.5 by Rich Tretola
Published July 2011 (O'Reilly Media)

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Flash Development for Android Cookbook by Joseph Labrecque
Published June 2011 (Packt Publishing)

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Facebook Application Development For Dummies by Jesse Stay
Published May 2011 (For Dummies)

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Beginning Android Games by Mario Zechner
Published April 2011 (Apress)

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Flash Game Development by Example (Community Experience Distilled) by Emanuele Feronato
Published March 2011 (Packt Publishing)

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