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Steam Technical Release Manager

Date Posted: October 28, 2011
Category: Other
Employer: Valve
Type: Full-time
Location: Bellevue, WA

Steam Technical Release Manager
As a Steam Technical Account Manager, you’ll be working with top-tier developers throughout the industry make them successful on Steam. The role is a blend of technical developer support and business development as you help developers get the most out of Steam and Steamworks. C++ skills are a must. So is experience in the video game industry helping partners ship products. This is a unique opportunity for someone who can solve hard technical problems, but also enjoys thinking about business and working with people.

Apply here for Steam Technical Release Manager: 65039-CJB-0@valvesoftware.hrmdirect.com

About Valve

We started with Half-Life®, the first-person, sci-fi shooter game that's won more than 50 Game of the Year and a few "Best Game Ever" awards. We expanded the Half-Life franchise with a sequel and Half-Life 2 Episodes 1 and 2. Then we added the horror titles Left 4 Dead® and Left 4 Dead 2, the multiplayer combat franchise Team Fortress®, the #1 online action game Counter-Strike® and the award-winning puzzlers Portal™ and Portal 2. And we're just getting warmed up.

We're always creating.
When you give smart talented people the freedom to create without fear of failure, amazing things happen. We see it every day at Valve. In fact, some of our best insights have come from our biggest mistakes. And we’re ok with that! Since 1996, this approach has produced award-winning games, leading-edge technologies, and a groundbreaking social entertainment platform. We’re always looking for creative risk-takers who can keep that streak alive.

We're always growing.
Most people think of Valve as a company that makes video games—
and we are. But we also built the software that powers those games and the platform that lets millions of fans play, share, modify, and build communities around more than 1,800 titles. That makes us a full-spectrum entertainment studio. As such, our search for talent has taken us beyond the game industry and into the fields of architecture, economics, psychology, and industrial design. We're not just growing. We’re diversifying. Where to next? You tell us. We're after talented people with original ideas and the passion to realize them.


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