- B.S. in computer science, PHD or masters degree preferred
- 3+ years games programming experience
- Strong programming background in C/C++ and assembly/microcode
- Good discipline in following a predefined process
- Ability to work closely with Lead Programmer
- Must be responsive to deadlines and work well under high pressure
- Excellent writing and communication skills
- Fluent in English
Preferable
- Experience with vectorization, multi-threading and parallelism
- Experience with script programming (LUA, Python, ...)
- Knowledge of shader programming (Cg, HLSL, or GLSL)
- Current generation console experience (PS3, XBOX360, Wii, NDS)
application.
Apply here







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