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Invasion  

Developer:
Platform:
Windows
Date Added:
Sep 03 2005 11:35 AM
Updated:
Sep 10 2005 09:17 AM
 

Invasion is a Turn Based Strategy game I have been developing for about a month now. The game is modeled after the advance wars series of games, but plays somewhat like a table-top strategy game.


Attached Image: image319.jpg Attached Image: image320.jpg Attached Image: image321.jpg

Invasion is a Turn Based Strategy game I have been developing for about a month now. The game is modeled after the advance wars series of games, but plays somewhat like a table-top strategy game.

This is an early demo of the game, featuring 3 levels along with a nice auto-save feature. The complete game will have:

- Different environmental conditions like snow and sand
- 15 fully playable stages
- A level select feature so you can play back missions you have previously beaten.

You can probably expect the full version to be out by October, but I won't make any promises[smile].


Enjoy the demo, and please offer any feedback you can.
For complete instructions on how to play, please read the readme.txt file that comes with the game.
Windows 2000-XP, possibly Linux

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7 Comments

Thats quite good, you need to find better sprites though. Keep it up!
yes! good game. true, it lacks gfx, sfx, animations and some better interface but i liked it. i copleted in in my third go after around 20 min.

are there more missions to come?
I'm planning to complete 12 more missions for the complete game. I know that sounds like alot, but I've already got alot of the ideas planed.
Fun. Very fun. [smile]

It's a great little game. Plus the graphics are great (because I did them)! [grin]
Whoah, nice game actually. I'm thinking of doing an Advance Wars style game like this.

A few hints: Fix sprites into one place, dont overlap. Make it so units move by squares - like Advance Wars. And maybe some Instructions on the bottom panel

e.g

Mouse isn't over anything:
- Move mouse over units to view stats
- Click on units to move/fire

Mouse over terrain:
- Defense: +1/+2/+3 etc

Mouse over Unit:
- Left click to move
- Right click to fire

Unit in Moving state:
- Left Click in Blue Circle to move
- Left Click outside Blue Circle to cancel

Unit in Firing State:
- Right Click on enemy Unit to Fire
- Right Click on anything buy enemy unit to cancel fire

-------

Something like that, I'd like to talk to the guy who made this personally please. My email (also MSN) is skarmachild@hotmail.co.uk
Very nice. Would like to see more
Nice game. I generally agree with skarmachild's comments. Making it grid based would definitely be advantageous in many ways although it feels nicely unique as it is now.
I had a crash on the third level the first time i played it. The STDERR file said something about a segmentation fault and SDL parachute deployed or something. Sorry, i should have saved the error report before playing the game again (it worked fine and loaded the second time). Can't think of anything unusual i was doing to cause the crash.

Also, i'm assuming the "evil red army" is a purely hypothetical opponent and this game isn't shameless anti-communist propaganda...

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