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Gemini Physics Demo  by coderchris    *****

 



Time Spent: 6 months
Date Added: Jun 14 2012 03:16 PM

This is a testbed for one of my old physics engines.

You can get the best sense of its features by watching the video.

Here are some of the key features:
  • Rigid bodies
  • SPH fluid and visco-elastic fluid
  • Particle based granular
  • Fluid-Body interaction
I've always had fun experimenting with physics stuff. This one is probably my 5th or so attempt. My current state of the art stuff I can't show yet, because I'm using it in my very first *gulp* indie game project.

I made this almost 2 years ago over the course of about 6 months, but the big things I learned from this were:
  • Fluid is a viable gameplay mechanic
  • Spatial hashing is amazing

You can find more information and a downloadable demo on my website / blog:
http://www.chrisacoder.com/  
Visual Studio


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