Jun 09 2012 07:10 AM
Hammer engine is a lightweight 3d game engine, written in C language as my hobby project. with it's own editor and tools. As soon as I clean the code and make some features more stable, it will be launched as LPGL'd open-source project. (although curious developers can e-mail me for early source code access).
Some of the features in the current build are :
Custom SIMD optimized for functions like culling, tiling, occlusion, etc.
DirectX11 renderer, capable of rendering for D3D10 and D3D10.1 hardware.
Deferred lighting (light prepass) optimized with tiles (deferred tiling) on CPU.