Real-time radiosity - Molecule Engine by tivolo
Date Added: May 07 2012 06:25 AM
This is my real-time radiosity solution, adding dynamic diffuse global illumination to Crytek's Sponza scene. I've been working on this for 3 months, including R&D and early prototypes, excluding time spent to build the engine.
More information about precomputation times, memory requirements and current performance can be found on my blog: http://molecularmusi...time-radiosity/