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Game Development Dictionary


Hybrid Camera System


The most common types of cameras used in games today are OTS (Over the Shoulder; Tomb Raider series) and FP (First Person; Quake series) along with some others such as isometric etc. A hybrid camera system is a camera system that combines two or more camera types in a single game. One example is Morrowind an RPG which uses both OTS (so the player can see his character's equiped items and the combat more closely) and FPS (to give the player a sense of immersion in Morrowinds rich enviorments).


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