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Game Development Dictionary
A evolutionary body that regulates the intrinsic intelligence of Living and Artifical Living systems. Developed in 1979 Eigen, M. and P. Schuster, hypercyclic systems have become primary factor in the study of evolving systems. Since 1999, the Bionic Bros. GmbH lauched the development of an ALife gaming system based on the Eigen - Schuster Proposal. Watch it evolve.. www.bionicbros.de