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Community Hub


The community hub gives you an overview of what our users are doing throughout the site. We have a great community here at GameDev.net, with plenty of members publishing journal entries, helping each other out in the forums, and even working on their own game projects.

Community Activity

Recent Forum Posts

Topic
GUI Architecture by Kaelb
Today, 11:53 PM
Hey there. I'm coding a GUI using C++ and openGL, but my problem is more design specific than API related. Right now I'm using classes th...
Model got no depth? by Inukai
Today, 11:52 PM
Hi guys, I'm quite new to Directx 11 and tried to load my model. However, I got a problem with its rendering. It looks like my model got no dep...
saving levels/maps/game infomation in general by cluelessWanderer
Today, 11:41 PM
So i've been trying to make this 2D game engine with opengl and SDL. Right now i've got basic physics down (its kind of like rigid body phy...
Walden University Online Schools by WaldenUniversity
Today, 11:40 PM
Walden University, along with other online schools, are seeing more and more applications as students choose to earn their degree online.
FPS networking with server sending input instead of gamestate by ccherng
Today, 11:34 PM
Why do all fps games have the server send gamestate instead of input which is smaller? One reason I can sort of see is that if the server sends in...

Recent Forum Posts

Topic
GUI Architecture by Kaelb
Today, 11:53 PM
Hey there. I'm coding a GUI using C++ and openGL, but my problem is more design specific than API related. Right now I'm using classes th...
Model got no depth? by Inukai
Today, 11:52 PM
Hi guys, I'm quite new to Directx 11 and tried to load my model. However, I got a problem with its rendering. It looks like my model got no dep...
saving levels/maps/game infomation in general by cluelessWanderer
Today, 11:41 PM
So i've been trying to make this 2D game engine with opengl and SDL. Right now i've got basic physics down (its kind of like rigid body phy...
Walden University Online Schools by WaldenUniversity
Today, 11:40 PM
Walden University, along with other online schools, are seeing more and more applications as students choose to earn their degree online.
FPS networking with server sending input instead of gamestate by ccherng
Today, 11:34 PM
Why do all fps games have the server send gamestate instead of input which is smaller? One reason I can sort of see is that if the server sends in...

Hot Forum Posts

Topic
Ideas for how to improve code by wood_brian
Today, 11:12 PM
"we need a greater appreciation of incremental (engineering) improvements with a relevance to real-world systems. “That’s just engineering, and...
What's the best C#(XNA) book/site by HElwy
Today, 11:07 PM
I just know a bit of Python and Java (but not game programming), I'm preferring to start game programming using C# to be able to use the XNA.....
Blinn-Phong with Fresnel effect. by Suen
Today, 10:50 PM
I might be confusing myself here with what the Fresnel effect is exactly supposed to do. From what I understand, the idea of using Fresnel effect i...
mesh culling (octrees) by Xcrypt
Today, 09:55 PM
So, I've gotten to the point in my engine where I want to implement mesh culling. But I don't really understand octree culling that seems...
2D Forest Generation by Xardov
Today, 09:30 PM
Heya, i'm making a 2D game with rogue-like terrain generation, and was wondering what is the best way to generate a forest? I've looked in...
Turn Based Strategy AI by checkmarkgames
Today, 09:21 PM
I have been working on a new turn based strategy game best described as a fantasy version of Advanced Wars, though certainly with a style all its o...
Could anyone help me? by ronnieb555
Today, 09:05 PM
Hi, For my assignment at University I am required to create an old arcade game, I chose Missile Command. I have some things working in the game bu...
Adding networking to my game by stein102
Today, 08:24 PM
I just started working on my RPG and I want it to be multiplayer. I haven't put too much work into it too far because I want to get the network...

Most Popular Forums

ForumDescription
DirectX and XNA Questions and discussion regarding all official technologies under Microsoft's XNA branding (e.g. Direct3D and XNA Game Studio Express) as well as...
General Programming The place for discussing programming issues not related to games. Forum Moderator: ApochPiQ
Game Programming Discuss game programming topics not specifically covered in another forum. Forum Moderator: swiftcoder
OpenGL Questions specific to the OpenGL API belong here. Forum Moderator Brother Bob
For Beginners If you are new to game development, plan on spending some time here before visiting the other forums. Forum Moderator: Josh Petrie
Graphics Programming and Theory All aspects of non-API specific 2D and 3D graphics programming and theory. Forum Moderator: Promit Roy
Multiplayer and Network Programming Multiplayer programming and networking in games. Forum Moderator: hplus0603
Math and Physics Discussion of math and physics, primarily as they apply to games. Forum Moderator: grhodes_at_work

Community Journals

Topic
Engine Updates and More Bugs
Today, 08:19 PM by Programmer16
[center][b][size=5]Demo Coming Soon[/size][/b][/center] I was hoping on having a small demo done up and available Sunday, but I royally screwed up...
Diablo 3
Today, 02:50 PM by evolutional
I may have to buy a new mouse soon, I think Diablo 3 just destroyed my old one.
Never Team Up with the Idea Guy
Today, 01:50 PM by alnite
In any startup projects, it's crucial to pick your team members, so crucial that it determines about at least 50% of the success of your projec...
Reputation Breakdown
Today, 05:32 AM by Michael Tanczos
In my last post you got a chance to [url="http://www.gamedev.net/blog/1037/entry-2254599-so-everyone-gets-a-reputation-boost/"]Read about some majo...
Questions, questions...
Today, 05:29 AM by mikeman
Since my last entry, I have worked quite a bit on the game. Mainly, I implemented a race with more than one opponents, a rudimentary but proper dam...
Moving on to the next project
Today, 12:23 AM by Zethariel
Epic got to see its finish, albeit without models and textures (lack of interested artists, huh). I'm not posting it up anywhere, as it doesn...
Dukandia - As a planet
Yesterday, 09:52 AM by cgpIce
Hello, Sorry for my crazy posting lately, I have just add so much more time! I thought Id inform those of you interested in how Dukandia works,...
A World in Ruins
May 19 2012 11:46 PM by Programmer16
[center][size=5][b]A World in Ruins[/b][/size][/center] [center][i]“Lost in an ancient dystopia, with only the guidance of the long dead, can you s...
Kickstarter - Hungry Fins and Drifter
May 19 2012 02:16 PM by Programmer16
Another Kickstarter project that needs some love: [url="http://www.kickstarter.com/projects/hungryfins/hungry-fins-the-game-0"]http://www.kickstart...
Prototype 1 finished
May 19 2012 12:40 PM by Suspense
Wow, I forgot how draining a full-time job can be. It's been surprisingly difficult to work on my game after I get home in the afternoon. Of...

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