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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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Uniform scaling gizmo behavior

Started by Alundra in Graphics Programming and Theory
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Plane intersection : Backface culling

Started by Alundra in Math and Physics
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Bloom Down\Up Scaling (staying on pixel center)

Started by REF_Cracker in Graphics Programming and Theory
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running complex animations

Started by Vesku225 in DirectX and XNA
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Why are abandoned, deserted areas so common in video games?

Started by Wickedrob in Game Design
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Is it possible to automatically download music in python

Started by musafir2007 in For Beginners
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What to do after the basics

Started by Dalphin in For Beginners
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Unaligned Pointers in C++

Started by darkzorb in General Programming
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Stuck with which approach to take (architecture)

Started by nickyc95 in Game Programming
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[Quake 3 BSP Rendering] Questions on Bezier Patches

Started by 7zSuperiorCompressionServ in OpenGL
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Is this correct sRGB conversion?

Started by KaiserJohan in DirectX and XNA
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Tile Map Editor - Individual Tile editing

Started by Salty_Maia in Game Programming
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Looptil (Browser Demo)

Started by blueshogun96 in Your Announcements
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Alpha blending not working on render target used as shader resource

Started by HomerSimpson in DirectX and XNA
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I'm a Beginner

Started by Krad Dogimed in For Beginners
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Passing information between states?

Started by jakson15 in For Beginners
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Trying to conceptually understand the following code

Started by TheStudent111 in For Beginners
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Problem with tangents (fbx)

Started by den_wan in Graphics Programming and Theory
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Do you have to worry about VAT with Apple and iOS?

Started by mileafly in Business and Law
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[FREE GAME][2.3+] Big Tower - Retro tower defense with custom towers with story

Started by J00z in Your Announcements
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Join the fight. FPS Title in the works.

Started by Imaginary Beetle in Your Announcements
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My new website template

Started by blueshogun96 in GDNet Lounge
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100Cubes is online!

Started by Windwalker in Your Announcements
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When to set animations?

Started by Norman Barrows in DirectX and XNA
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