Jump to content

  • Log In with Google      Sign In   
  • Create Account


Newsletter Signup






Welcome Home - Get started with our friendly game developer community
Interesting Topics
New Replies

Images

Started by Kk1496 in General Programming
New Replies

uint16_t - uint16_t = signed -_-'

Started by Sik_the_hedgehog in Coding Horrors
New Replies

Just Lost Intellisense in VS2012

Started by GoCatGo in General Programming
New Replies

Exploration in space 4X (boring & tedious)

Started by Acharis in Game Design
New Replies

Web Programming Proffession [ Need Advice] -

Started by cdosrunO1 in For Beginners
New Replies

First RenderLoop with Fixed FPS and Animations ...

Started by justyourimage in For Beginners
New Replies

Rendering differences in OpenGL versions?

Started by Oammar in OpenGL
New Replies

Can somebody explain this code to me, please

Started by Brainx7 in General Programming
New Replies

an Audio problem using audiere1.9.4

Started by AntiMoron in Game Programming
New Replies

I'm A Programmer, Not An Artist

Started by Rynbernsz in For Beginners
New Replies

Discussion about cocos2d-js usability and performance for crossplatform games

Started by Rodrigo C in Game Programming
New Replies

Europe 1300 - released & "postmortem"

Started by Acharis in Game Design
New Replies

How video game level architecture fundamentally differs from reality

Started by Dr. Penguin in Game Design
New Replies

Profiling results, GPU or CPU bound?

Started by cozzie in DirectX and XNA
New Replies

Streaming .COM objects

Started by Dyronix in Game Programming
New Replies

UI heavy game - what type of 2D engine do I use?

Started by lerno in Game Programming
New Replies

Unit follow a path, tutorials, examples please

Started by BaneTrapper in For Beginners
New Replies

camera movement in particle system

Started by rgc183 in DirectX and XNA
New Replies

DirectXMath Calling Convention

Started by panicq in DirectX and XNA
New Replies

Modding Mass Effect: what do i need to know?

Started by Layarion in Game Programming
New Replies

Make file unreadable by an external program

Started by Reakbyz in General Programming
New Replies

Want to move onto a graphics library

Started by PvtFreddy in For Beginners
New Replies

[Game Forum] Virtual Haven

Started by Mastermind89 in Your Announcements
New Replies

What programs will i need to create a virtual world game on ios

Started by Robl in Mobile and Console Development
See More Articles

Latest Articles
3ds Max 2015 Review
By Kelly L. Murdock
OpenGL 3.3+ Tutorials
By Michal Bubnar
WildStar CREDD System Explained
By Kevin Harwood
Mobile Game Crowdfunding Experience from Two Kickstarter Campaigns
By Andrey Vlasenko
Making a Game with Blend4Web Engine. Part 1: The Character
By Evgeny Rodygin
The Art of Feeding Time: Animation
By Matt Kidd
Abusing the Linker to Minimize Compilation Time
By Tom Roe
The Art of Feeding Time: Interface
By Derek Koncewicz
The Art of Feeding Time: Backgrounds
By Radek Koncewicz
Design of an Indie Action Game
By Mike Shafer
Investing in Community Management
By Kevin Harwood
The Art of Feeding Time: Characters
By Radek Koncewicz
4-Layers, A Narrative Design Approach
By Thomas Grip
Dynamic Narrative in The Hit
By Dan Stubbs
Pathfinding and Local Avoidance for RPG/RTS Games using Unity
By Nikolay Dyankov
Flexible particle system - The Container
By Bartlomiej Filipek
The Latest Evolution in Microtransactions
By Kevin Harwood
Getting into Games through Education: Preparing for Interview
By Liyaan Hasan (stitchs)
Ensuring Fluent Gameplay in MusiGuess - Forward-Caching JSON/JSONP with Nginx
By Carsten Germer
From Game Prototype to Release in 2 Months
By Dmytro Hreshko
Advertising Through YouTubers
By Kevin Harwood
Creating the Financial Model for your Company Part I
By Sagger Khraishi
How To Make Videos For Games
By Kirill Kliushkin
The Viral Formula
By Kevin Harwood
Introduction to Unity Test Tools
By Lior Tal
Creating a Very Simple GUI System for Small Games - Part III
By Martin Prantl
From Donkey Kong to the Silver Screen: The Past, Present and Future of Game Cinematics
By Martin McBain
Orbital Debris – Making an HTML5 Game With Phaser
By Wolfgang Graebner
Entities-Parts III: Serialization
By David Chen
Creating a Very Simple GUI System for Small Games - Part II
By Martin Prantl



PARTNERS