Jump to content

  • Log In with Google      Sign In   
  • Create Account


Newsletter Signup






Welcome Home - Get started with our friendly game developer community
Interesting Topics
New Replies

OpenGL learning methodology

Started by martinradev in OpenGL
New Replies

I know a good amount of C++ but what do i need to know about game programming?

Started by Zero_Breaker in Game Programming
New Replies

GTX 750 problem

Started by LancerSolurus in DirectX and XNA
New Replies

What is a browser?

Started by RoundPotato in For Beginners
New Replies

Do GL and DX 'go through' the Windows GDI?

Started by rAm_y_ in General Programming
New Replies

android bluetooth or wifi connection multiplayer

Started by moeen k in Mobile and Console Development
New Replies

Getting started from almost complete scratch.

Started by TeodrosKing in For Beginners
New Replies

Weird problem reading file into buffer

Started by sc2bigjoe in General Programming
New Replies

Tappy Fish - free new android game!

Started by Mrfusion88 in Your Announcements
New Replies

Launch Angle Calculations Giving Wrong Result

Started by nerdboy64 in Math and Physics
New Replies

[3D] Lost Island

Started by EchoIT in Your Announcements
New Replies

[2D] Chucky And King Of The Woods

Started by EchoIT in Your Announcements
New Replies

[2D] Legend Of The Seeker

Started by EchoIT in Your Announcements
New Replies

[2D] Zombie Zo Adventure

Started by EchoIT in Your Announcements
New Replies

Alpha testers wanted

Started by cdosrunO1 in Indie Projects (Awesomesauce)
New Replies

Esenthel Game Engine supports Mesh Editing

Started by esenthel in Your Announcements
New Replies

I'm Getting Sick of The Same Posts Over and Over

Started by superman3275 in GDNet Lounge
New Replies

[3D] Distress

Started by EchoIT in Your Announcements
New Replies

[2D] 15 Defense

Started by EchoIT in Your Announcements
New Replies

[SOLVED] Where to get a Font Sheet for Direct3D 11 use?

Started by RoundPotato in For Beginners
New Replies

What happened to Rastertek?

Started by Naruto-kun in DirectX and XNA
New Replies

An array with multiple data types

Started by LAURENT* in For Beginners
New Replies

Switching between third person and a first person camera?

Started by Anddos in DirectX and XNA
New Replies

Font Rendering

Started by Ryan_001 in APIs and Tools
See More Articles

Latest Articles
3ds Max 2015 Review
By Kelly L. Murdock
OpenGL 3.3+ Tutorials
By Michal Bubnar
Mobile Game Crowdfunding Experience from Two Kickstarter Campaigns
By Andrey Vlasenko
Making a Game with Blend4Web Engine. Part 1: The Character
By Evgeny Rodygin
The Art of Feeding Time: Animation
By Matt Kidd
Abusing the Linker to Minimize Compilation Time
By Tom Roe
The Art of Feeding Time: Interface
By Derek Koncewicz
The Art of Feeding Time: Backgrounds
By Radek Koncewicz
Design of an Indie Action Game
By Mike Shafer
Investing in Community Management
By Kevin Harwood
The Art of Feeding Time: Characters
By Radek Koncewicz
4-Layers, A Narrative Design Approach
By Thomas Grip
Dynamic Narrative in The Hit
By Dan Stubbs
Pathfinding and Local Avoidance for RPG/RTS Games using Unity
By Nikolay Dyankov
Flexible particle system - The Container
By Bartlomiej Filipek
The Latest Evolution in Microtransactions
By Kevin Harwood
Getting into Games through Education: Preparing for Interview
By Liyaan Hasan (stitchs)
Ensuring Fluent Gameplay in MusiGuess - Forward-Caching JSON/JSONP with Nginx
By Carsten Germer
From Game Prototype to Release in 2 Months
By Dmytro Hreshko
Advertising Through YouTubers
By Kevin Harwood
Creating the Financial Model for your Company Part I
By Sagger Khraishi
How To Make Videos For Games
By Kirill Kliushkin
The Viral Formula
By Kevin Harwood
Introduction to Unity Test Tools
By Lior Tal
Creating a Very Simple GUI System for Small Games - Part III
By Martin Prantl
From Donkey Kong to the Silver Screen: The Past, Present and Future of Game Cinematics
By Martin McBain
Orbital Debris – Making an HTML5 Game With Phaser
By Wolfgang Graebner
Entities-Parts III: Serialization
By David Chen
Creating a Very Simple GUI System for Small Games - Part II
By Martin Prantl
5 Core Elements of Interactive Storytelling
By Thomas Grip



PARTNERS