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Interesting Topics
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Vertex attributes default values ?

Started by wil_ in DirectX and XNA
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X99 is out tomorrow. Let's talk high end builds.

Started by Promit in GDNet Lounge
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VS 2013 Express, DirectX11 & Win 7: How do I get them to like each other?

Started by Thiatsii in For Beginners
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Updating dynamic vertex buffer

Started by Kamil9132 in DirectX and XNA
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Why don't gaming companies release past SDKs publicly?

Started by austinsheep in Production and Management
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Include file not found in GCC, due to path size?

Started by __SKYe in General Programming
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Why is this object shader taking so long to activate?

Started by Xenofied in General Programming
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SSAO acting as depth filter (help needed)

Started by DethRaid in Graphics Programming and Theory
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Assignment operator and virtual inheritance

Started by Aliii in General Programming
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Skeletal Animation Shader for an Assimp Model

Started by Chicktopus in OpenGL
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Why are their bumps in my shadow mapping?

Started by SIC Games in Graphics Programming and Theory
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DepthBuffer problems

Started by burnt_casadilla in DirectX and XNA
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about making a game dev studio workstation!

Started by pedro9 in Business and Law
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Algorithmic Ecology: Machine Learning AI engine

Started by Algorithmic Ecology in Your Announcements
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Indie Pokemon Like - Crystal Bounds

Started by Lucas - Crystal Bounds in Your Announcements
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Battalions, new-age online RTS

Started by Zenksor in Game Design
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Inspiration guilt

Started by Zrifepsych in Writing for Games
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Accessing other directories

Started by GrimV5 in General Programming
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Question: Coding Conventions

Started by Madolite in For Beginners
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Making simple floating/drifting animation

Started by Ilmiont in Game Programming
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Washu becomes a narrator - The tale of the 5 GameDev's

Started by Migi0027 in GDNet Lounge
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Help!Model got wrong color in Assimp!

Started by YenTown in Game Programming
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Abstract away the API?

Started by Batzer in DirectX and XNA
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Welcome your new Visual Arts forum moderator

Started by jbadams in Visual Arts
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