Jump to content

  • Log In with Google      Sign In   
  • Create Account


Newsletter Signup






Welcome Home - Get started with our friendly game developer community
Interesting Topics
New Replies

Isn't "delete" so pesky to type? Wish there was a better way?

Started by ApochPiQ in Coding Horrors
New Replies

Beginner C++ Programmer--Where to?

Started by boxofnuggets in For Beginners
New Replies

Where should I start? (2D Game Programming)

Started by Unlovable1337 in For Beginners
New Replies

Setting Up Monogame

Started by Xyexs in APIs and Tools
New Replies

World Position

Started by Archaik in Graphics Programming and Theory
New Replies

Basic Fluid Dynamics

Started by dr4cula in Math and Physics
New Replies

C# for Noobs

Started by cavendert in For Beginners
New Replies

OK, so... what now?

Started by Ktanaqui in For Beginners
New Replies

How do you retrieve data to php page from a database, for somebody in specific after log in

Started by Brainx7 in General Programming
New Replies

Protect Against Speed hack

Started by Alexiss in Game Programming
New Replies

OpenTK 3D physics engine?

Started by andreidim in Math and Physics
New Replies

Bullet - objects falling through

Started by Martin Perry in Math and Physics
New Replies

avoid ships colliding?

Started by suliman in Artificial Intelligence
New Replies

Story For Exploration Game: Feedback Appreciated

Started by ThisTimeAround in Writing for Games
New Replies

use of pointers

Started by RaoulJWZ in For Beginners
New Replies

Action points in turn based strategy games

Started by Avalander in Game Design
New Replies

How many develop cross platform?

Started by sticky.fm in GDNet Lounge
New Replies

1px Bordered Quad

Started by dr4cula in DirectX and XNA
New Replies

Hi guys is there anyone that could help me with pathfinding in C++?

Started by SlashC++Programmer in For Beginners
New Replies

[Android] Age Of Rage

Started by alivestenka in Your Announcements
New Replies

What makes a good 3D modeler?

Started by rAm_y_ in Visual Arts
New Replies

Creating a hammering effect

Started by Anddos in DirectX and XNA
New Replies

Chance, Choice, or Conspiracy?

Started by TechnoGoth in Game Design
New Replies

Snake code review request

Started by Gaius Baltar in For Beginners
See More Articles

Latest Articles
Making a Game with Blend4Web. Part 2: Models for the Location
By Mikhail Luzyanin
3ds Max 2015 Review
By Kelly L. Murdock
OpenGL 3.3+ Tutorials
By Michal Bubnar
WildStar CREDD System Explained
By Kevin Harwood
Mobile Game Crowdfunding Experience from Two Kickstarter Campaigns
By Andrey Vlasenko
Making a Game with Blend4Web. Part 1: The Character
By Evgeny Rodygin
The Art of Feeding Time: Animation
By Matt Kidd
Abusing the Linker to Minimize Compilation Time
By Tom Roe
The Art of Feeding Time: Interface
By Derek Koncewicz
The Art of Feeding Time: Backgrounds
By Radek Koncewicz
Design of an Indie Action Game
By Mike Shafer
Investing in Community Management
By Kevin Harwood
The Art of Feeding Time: Characters
By Radek Koncewicz
4-Layers, A Narrative Design Approach
By Thomas Grip
Dynamic Narrative in The Hit
By Dan Stubbs
Pathfinding and Local Avoidance for RPG/RTS Games using Unity
By Nikolay Dyankov
Flexible particle system - The Container
By Bartlomiej Filipek
The Latest Evolution in Microtransactions
By Kevin Harwood
Getting into Games through Education: Preparing for Interview
By Liyaan Hasan (stitchs)
Ensuring Fluent Gameplay in MusiGuess - Forward-Caching JSON/JSONP with Nginx
By Carsten Germer
From Game Prototype to Release in 2 Months
By Dmytro Hreshko
Advertising Through YouTubers
By Kevin Harwood
Creating the Financial Model for your Company Part I
By Sagger Khraishi
How To Make Videos For Games
By Kirill Kliushkin
The Viral Formula
By Kevin Harwood
Introduction to Unity Test Tools
By Lior Tal
Creating a Very Simple GUI System for Small Games - Part III
By Martin Prantl
From Donkey Kong to the Silver Screen: The Past, Present and Future of Game Cinematics
By Martin McBain
Orbital Debris – Making an HTML5 Game With Phaser
By Wolfgang Graebner
Entities-Parts III: Serialization
By David Chen



PARTNERS