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Are You a Human replaces annoying CAPTCHAs with games
venturebeat.com -- Websites need to verify that a visitor is a real person and not an automated bot. But the CAPTCHA test that they came up with — where you have to type in the word that you see in a blurry …
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Translation and Localization, Too Overcomplicated?!
software.intel.com -- Not all translation service buyers have the same needs. Requirements differ depending on where companies are in their global evolution. With varying needs and priorities, and a massive selection of translation service providers estimated to exceed...
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BioWare Austin lays off staff on Star Wars: The Old Republic
venturebeat.com -- BioWare Austin, a division of Electronic Arts (EA), is cutting staff.
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Dealing with Android's fragmented market
www.gamasutra.com -- Ask a group of mobile game developers why working on the Android platform can be a hassle, or why they prefer not to work with it at all, and it's likely some will immediately point out its fragmentation problem. Android developers have to build t...
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Dream.Build.Play 2012 – Adding Windows Phone
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Indie darling J.S. Joust caught in cloning controversy
www.gamasutra.com -- The latest game from Whale Trail developer Ustwo is causing quite a stir today, due to its stark similarities to Die Gute Fabrik's PlayStation Move-controlled J.S. Joust. In J.S. Joust, players hold a PS Move controller each, and must try to knock...
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YoYo Games unveils GameMaker: Studio for cross-platform development
venturebeat.com -- YoYo Games has retrofitted an existing game engine to create GameMaker: Studio, a cross-platform development tool. It allows developers to create games easily and cheaply with a single programming code base. And they can publish the games to the w...
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Google enters the content business: Machinima closes $35M round from the search giant
venturebeat.com -- Machinima has raised a fat $35 round of funding led by search engine giant Google, the company confirmed yesterday. News of Machinima’s new funding first surfaced earlier this month. Google’s involvement marks the first time the compan...
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Custom Windows Phone Tango ROM released for Lumia 800
wpcentral.com.feedsportal.com -- RainbowMod? Sounds familiar, right? We previously covered a custom ROM for the Lumia 710 sharing an identical name, and now it's out for the Lumia 800. Built on Windows Phone "Tango" (7.10.8773.98) and based on Chinese firmware, RainbowMod is ship...
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Serious Games Helping Children To Cope With Stress
SimTecT 2012: Serious Games Showcase & Challenge Goes Global
Whyville: Serious Games Inspiring Children’s Fashion
Simbound: New Serious Game For Digital Marketing Practice
Android C2DM — Client Login key expiration
New Seller Countries in Google Play
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First-person shooter design: What to save, and what to frag
www.gamasutra.com -- While the first-person shooter is one of the most popular video game genres around, it often relies on tried and true mechanics and concepts. That reliance on stale ideas can often lead to creative stagnation. In a group interview, Gamasutra siste...
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RocketFrog wants to revolutionize online gambling with real-world prizes
venturebeat.com -- Online game company RocketFrog wants to revitalize virtual gambling by offering real-world prizes to players.
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Browser Game pick: Liftman (Ludosity)
indiegames.com -- Ludosity's time-management title Liftman feels a bit like Diner Dash mixed with a... "dash" of Elevator Action. Players race against the clock to assist as many occupants as possible to their destinations and to provide drinks sometimes. Additiona...
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How Epic Games' week-long game jam gave birth to Infinity Blade: Dungeons
www.gamasutra.com -- During a pre-E3 tour last week, Epic Games executive producer Rod Fergusson (Gears of War series) spoke with Gamasutra about how an internal studio game jam last summer produced Epic's first in-house mobile game, Infinity Blade: Dungeons. "We deci...
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What does a game “producer” do, exactly? (exclusive)
venturebeat.com -- "Being a producer on TERA is full of challenges, but one of the most surprising challenges is describing exactly what it is that I do."
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8-4 Helms Japanese Localization For Superbrothers: Sword & Sworcery EP
indiegames.com -- Video game localization company 8-4 will produce a Japanese-language version of Capy Games' hit adventure title Superbrothers: Sword & Sworcery EP for iOS, Windows, and Mac platforms. The Japanese version of Sworcery will launch on Steam and in t...
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Trampoline Platformer Spoing Hits Android
indiegames.com -- Following up on its launch for iOS platforms last year, games2be's bouncy platformer Spoing is now available for Android devices via Google Play. Spoing offers a unique take on the genre, challenging players to flick and fling a character from pl...
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bbbbb: Beep Brrp Bing Bang Bosh Launches For XBLIG
indiegames.com -- Sam Gross, Stephen Lingham and Paul Andrew McGee have released bbbbb: Beep Brrp Bing Bang Bosh, the group's first title for the Xbox Live Indie Games service. A finalist in Experimental Gameplay's 5 Buttons Competition, bbbbb describes itself as...
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| Developer Journal - 3 weeks, 5 days ago New journal! - By Bacterius Hello,this is my new journal to document the progress of the path tracer I'm currently working on. It has no name currently, so it's currently called MPPT (stands for Massively Parallel Pat... |
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| Developer Journal - 3 weeks, 5 days ago Not dead, but havent done much either. - By zBuLe Hopefully, i can keep this up, but some days after the last update, some past month ago, i had to deal with school. i think i am clear now, so here is the second update the was due some month ago.h... |
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| Status Update - 3 weeks, 5 days ago fla I've released a development demo! http://www.ya2.it/pliths-development-demo |
| Developer Journal - 3 weeks, 6 days ago Another Short Update - By Programmer16 Just another quick update before I head to bed. I spent the most of the evening completely rewriting the majority of the state system as well as a good portion of the rest of the engine. I was runn... |
| Developer Journal - 3 weeks, 6 days ago 100 Days Later... - By Digitalis The amount of days since I started.No progress.Oh well, back to work then, I guess!Here's a bunch of stuff I DID do:- Java programming for an online class- Plenty of little python scripts f... |
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| Status Update - 3 weeks, 6 days ago Servant of the Lord Ballad of the Wind Fish - love this song; Zelda FTW! |
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| Status Update - 3 weeks, 6 days ago Atrus_Madhatter All right people @jeb_ is online! Spaming time!! |
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| Status Update - 3 weeks, 6 days ago WorldGamingExecutives Deus-ex, AENetworks (Pawnstars,Storeagewars games); Twisted Metal Sweet Tooth- interview &more. http://www.worldgamingexecutives.com/page/articles-2 |
| Developer Journal - 3 weeks, 6 days ago Leveraging Windows' Built In Disassembler - By adeyblue Wait, there's a disassembler built into Windows? Well, only in the sense that a supermarket that has the ingredients to build a cake. There's no ready made pastry hidden away in the depths... |
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| Developer Journal - 3 weeks, 6 days ago My First Videogame - By AndreaTux Hello everybody,I like videogame programming and this is my first concrete project for an exam in my University. I'm doing this videogame with two university colleagues and we've choosen to... |
| Developer Journal - 4 weeks, 2 hours ago Saving and Loading - Check! - By Programmer16 Well, no more pretty screenshots today. I spent a little bit too much time on UI Skin earlier, but saving and loading is now completely integrated. It's going to be a day or two before I can s... |
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| Status Update - 4 weeks, 2 hours ago Michael Tanczos For those who are interested: I know someone who has a room for rent and is looking for a female roommate in a half a twin home located in Northampton. Rent is 600/month plus the cost of utilities. Send me a message if you are interested and I will give you the contact info. |
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| Developer Journal - 4 weeks, 7 hours ago Ready for Google Drive? Sorry, not you. - By modemancer My Google Drive isn't ready? < gripe>Not classy, Google.< gripe>25 April Update: Got my Drive today. All is well. Installed Drive Apps on the Xoom and Bionic, as well... |
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| Developer Journal - 4 weeks, 7 hours ago Every Semicolon: Parts 11 and 12 - By Matt Carr I've done another couple of episodes focusing first on getting the first iteration of the Dwarf model into the game and then creating a component copying editor window using reflection. I wrote... |
| Developer Journal - 4 weeks, 8 hours ago UI Reskinned - By Programmer16 Just a quick update. I'm working on refacting the UI code as it's becoming a garbled mess and causing a lot of issues; I was working on integrating the game state system with everything and... |
| Status Update - 4 weeks, 10 hours ago kubera Our screen saver becomes a betha application stage and will be tested next week :) |
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| Status Update - 4 weeks, 12 hours ago AndreaTux Making my first videogame in Java with 2 friends at UNICAL. So exciting. |
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| Status Update - 4 weeks, 12 hours ago AndreaTux Making my first videogame in Java with 2 friends at UNICAL. So exciting. |
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| Status Update - 4 weeks, 12 hours ago Falko Why #sony steals ideas from Nintendo? |
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| Status Update - 4 weeks, 23 hours ago pabloruiz55 Brief Reflections On A Meeting With iTunes Canada http://t.co/WMgAqWUE |
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| Developer Journal - 4 weeks, 1 day ago Musings on Epoch features - By ApochPiQ I'll just leave this here...//// Define a recursive structure for a singly linked list//// A list must contain at least one element. If empty lists// are desired in a given context, use the alg... |
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| Status Update - 4 weeks, 1 day ago Krohm Dropping my legacy world format. It was about time... |
| Developer Journal - 4 weeks, 1 day ago SAGE UI Progress - By Programmer16 Well, I knocked out a couple of the screens tonight. Here is a shot of the title screen: (Note: these are just mechanics and symbols; I'll work on prettifying them once a project is chosen.)Her... |
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| Developer Journal - 4 weeks, 1 day ago Game Interface Evolution - By modemancer I know I'm not the first person to make this comparison, but game design is very much like writing a book. You go through drafts, and in the beginning it's more important to focus on funct... |
| Status Update - 4 weeks, 1 day ago berben12 Ben Scharbach |













