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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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General questions about matrix multiplications

Started by mathematical in General Programming
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Ray vs Box Issue

Started by Cydriic in Game Programming
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leave function definition "empty" (c++) ?

Started by suliman in General Programming
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I think I don't understand dynamic memory

Started by Dalphin in For Beginners
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Methods for Drawing a Low-Resolution 2D Line Gradually?

Started by Sean_Seanston in General Programming
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Adding colors in GLSL problem

Started by NekoCode in OpenGL
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Questions with GLSL Shaders

Started by Mr.A in OpenGL
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Give me your Java and Python code

Started by plainoldcj in Game Programming
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CompositeMap - Unity3D tool for texture editing

Started by Alexander Balenko in APIs and Tools
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"Reverse" frustum culling?

Started by yaymeh in For Beginners
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Creating multiple typed views from the backbuffer

Started by Abominacion in Graphics Programming and Theory
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Multipass Terrain Texture Splatting

Started by Bow_vernon in Graphics Programming and Theory
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Movement Multiplayer Sync (Rewind/Replay) (Authorotative)

Started by Gfrast in Multiplayer and Network Programming
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What Color is the darn dress?!

Started by Tutorial Doctor in GDNet Lounge
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Ray vs Sphere Issue

Started by Cydriic in Game Programming
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Best way of ensuring semantic type consistency?

Started by SeraphLance in General Programming
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Confusion with insides of 2D games

Started by SaltyDev in For Beginners
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Grand designer

Started by Ignishot in Your Announcements
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Which tool is better for start? Engine or framework?

Started by biztor in For Beginners
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DirectCompute. How many threads can run at the same time?

Started by nikitablack in DirectX and XNA
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Choosing where to generate particles.

Started by cephalo in DirectX and XNA
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What is a game?

Started by QuinnBrander in Game Design
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Having trouble harnessing the power of Inheritance. (best practices advice requested)

Started by AndreTheGiant in Game Programming
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Open source rendering engine

Started by Pilpel in Graphics Programming and Theory
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