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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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Voxel Ray Tracing

Started by CirdanValen in Graphics Programming and Theory
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Is it considered unprofessional for a game designer to be a fanboy?

Started by Cap'n VG in Game Design
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How to draw a rectangle over a texture with half-transparency?

Started by Albeoris in DirectX and XNA
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Can't run GL_NV_path_rendering extension demos

Started by ChaseRLewis in OpenGL
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The new 'Disallowed topics' rule

Started by LennyLen in GDNet Comments, Suggestions and Ideas
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[iOS] Dargon: Free for iOS[iPhone/iPad/iPod]

Started by Chillit888 in Your Announcements
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Passing object by value gives weird result

Started by BloodyEpi in AngelCode
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XP, Level, Health,Damage progression of player, enemy and weapons

Started by anupgupta in Game Programming
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Land/Sea ratio from a Heightmap

Started by yahiko00 in Game Programming
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Which version should I choice to build my ocean?

Started by kitman20022002 in General Programming
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Is there difference between Volume Light Effect and Volumetric Light Scatting Effect

Started by kitman20022002 in Graphics Programming and Theory
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Beginner Projects ?

Started by Botelho in For Beginners
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Safety vs Efficiency

Started by Salty Boyscouts in General Programming
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[D3D12]SRGB Buffer Format for Swap Chain

Started by WFP in DirectX and XNA
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Draw all items from std::map

Started by Affected1 in Game Programming
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The Most Poser Heroes [early build, feedback, windows]

Started by desdemian in Indie Projects (Awesomesauce)
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[iOS] Most Minimalist Game

Started by rosedev in Your Announcements
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Generic vs Hardcoded Shader

Started by AThompson in Graphics Programming and Theory
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Making games as a portfolio to join the industry

Started by vinnyvicious in Game Industry Job Advice
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Lowglow - beautiful physic puzzle

Started by samithegreat in Your Announcements
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linux server vs windows server for unity mmo mobile

Started by moeen k in Multiplayer and Network Programming
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Windows 10 install but no d3d12.h can be found

Started by BornToCode in DirectX and XNA
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Resource cache for game engine

Started by anshul93 in Game Programming
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Pass anything as constructor without varargs

Started by Flyverse in Game Programming
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