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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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c++ oo syntax behind the scenes behavior

Started by Norman Barrows in General Programming
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Why discard pixel take a noticeable performance hit?

Started by xlope01 in DirectX and XNA
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How far can you see something?

Started by Norman Barrows in DirectX and XNA
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camera relative coordinates and setting the camera

Started by Norman Barrows in DirectX and XNA
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Use 64bit precision (GPU)

Started by montify in DirectX and XNA
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Get your games servers list

Started by coquinounet in Multiplayer and Network Programming
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DLL Symbols Entity Framework

Started by ChaseRLewis in General Programming
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How to stop users from manipulating Game Save Data

Started by warnexus in Game Programming
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Matali Physics Pro 2.8 supports native C++ game development for OS X and iOS

Started by komires in Your Announcements
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How to calculate normals for a trianglemesh?

Started by jor1980 in For Beginners
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Star system generation for 4X games

Started by RulerOfNothing in Game Design
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Interpolation between pixels

Started by lonewolff in DirectX and XNA
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Understanding and implementing "Immediate Stream Compaction"

Started by Gfx_Christopher_Schiefer in Graphics Programming and Theory
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Rome 2 competitors

Started by ArchaicWarrior in GDNet Lounge
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X Exporter

Started by doug25 in Your Announcements
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I need some serious help from you guys! (Bring spatulas)

Started by theflink in For Beginners
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Backyard Genius [Game Idea] What You guys think of:

Started by Zennoya in Game Design
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.so file can't be loaded!

Started by blueshogun96 in Mobile and Console Development
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Link between Create Rotations matrices

Started by LemonBiscuit in DirectX and XNA
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game implementation advice

Started by pein87 in For Beginners
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Random 2D terrain?

Started by Hixel in For Beginners
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Triangle and rectangle intersect find position points of rectangle that intersect

Started by BaneTrapper in For Beginners
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Do you have any tips to share on making/creating a level editor?

Started by tom_mai78101 in Game Programming
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Implementing Meagher's Octree Renderer

Started by D.V.D in Graphics Programming and Theory
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