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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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custom debugging

Started by Calin in General Programming
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Increase power of light in a Pathtracer

Started by IsItSharp in Graphics Programming and Theory
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Geo Shaders, Transform Feedback, and Primitives count

Started by noodleBowl in OpenGL
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Mip-chain generation compute shader

Started by MentholMoose in DirectX and XNA
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.net api function for safer sqlcommand that prevents injection

Started by moeen k in General Programming
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Perspective projection thoughts

Started by Stainless in Game Programming
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[RTS] How to encourage base-building without the game taking too long?

Started by d000hg in Game Design
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c++ Instantiating a class in another class

Started by too_many_stars in General Programming
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"Guide to implement a platformer" only issues :-(

Started by Finalspace in Game Programming
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Python for data-driven design?

Started by Herwin P in For Beginners
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Game Engines without "Editors"?

Started by SeraphLance in Game Programming
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The Atomic Man: Are lockless data structures REALLY worth learning about?

Started by BloodOrange1981 in General Programming
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C#: How to best track in-game "states" of things (i.e. using bitwise operators)?

Started by Shpongle in Game Programming
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How it will be a company?

Started by Gábor Auth in Production and Management
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Unity3d Steering Behaviours

Started by andyblem in Game Programming
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Interactive 3D Graphics course review?

Started by Mr.Grey in Math and Physics
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How to map a trapezoid texture area to a rectangle correctly

Started by Xandrock in OpenGL
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Encapsulate 2 spheres

Started by Alundra in Math and Physics
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Interactive 3D Graphics course review?

Started by Mr.Grey in Graphics Programming and Theory
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3D World editor

Started by martinradev in Game Programming
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Copy 2D array into Texture2D?

Started by KieronH in DirectX and XNA
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Scoreboard system for retention

Started by Blixt Gordon in Game Design
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Gui/ Ui Designer

Started by Gambo in Game Industry Job Advice
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No matching overloaded function found: mix

Started by Zylann in OpenGL
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