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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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Online Guides and Tutorials to learn Game Dvelopment and Designing?

Started by arthiS in For Beginners
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2d game - aerial view or view from angle

Started by Reyther in Game Design
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[sfml] Process is still running after window has been closed

Started by Esentiel in For Beginners
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should WndProc process WM_QUIT?

Started by Norman Barrows in General Programming
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Sacrificing time: Elegance vs crude coding

Started by alwaysBiased in Coding Horrors
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Simplify A* path

Started by Misugi in Artificial Intelligence
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Color multisampling with multiple rendertargets in the geometry pass

Started by pseudomarvin in DirectX and XNA
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Make money from my game

Started by Yahiro in Business and Law
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skinned mesh triangle count

Started by Norman Barrows in DirectX and XNA
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VB.net limitation question

Started by Bullshag in For Beginners
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2D artist beginner

Started by PepperRacoon in Visual Arts
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Values for clearing geometry pass renderTargets

Started by pseudomarvin in DirectX and XNA
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Questions from an Aspiring Game Programmer

Started by LeoLoon in Game Industry Job Advice
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Newcomer here. Can you give me feedback to my first soundtrack / orchestral track?

Started by hyperdemented in Music and Sound
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Hire a teacher, use tutorials or buy a book?

Started by Joshoowa in For Beginners
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An Exact Algorithm for Finding Minimum Oriented Bounding Boxes

Started by clb in Math and Physics
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Article Idea: Gamer Ethics and The 8 Deadly Sins of Gamification

Started by Celboy89 in Article Writing
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An Open World Idea

Started by Botelho in Game Design
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Stereoscopic 3D + SharpDX + WPF possible?

Started by LionelK in DirectX and XNA
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Half-texel offset in DirectX 11 to fix a "blurry" image

Started by judeclarke in DirectX and XNA
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C++ regex replace only once

Started by noatom in General Programming
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Skeletal Animation File Format

Started by Guy1524 in Game Programming
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Kronos [Action - RPG - Roguelike]

Started by UroboroStudio in Your Announcements
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HDR Bungie Way Bloom Shader Problem

Started by FPTails in DirectX and XNA
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