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Interesting Topics
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Multithreading Nowadays

Started by Amr0 in General Programming
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Bullet Physics Capsule Inside Box

Started by Medo3337 in Math and Physics
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DirectX 12 few notes and questions

Started by Vilem Otte in DirectX and XNA
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2d Circle different ARC's Collision detection

Started by umen242 in Game Programming
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Hobbyist project organization, modularity, file reuse?

Started by SteveHatcher in For Beginners
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Do game developers still have any reason to support Direct3D 10 cards?

Started by LHLaurini in DirectX and XNA
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Using SQL for Templated Data

Started by Bearhugger in General Programming
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WebGL Text/UI. Two canvas' vs One canvas

Started by Cadoink in Graphics Programming and Theory
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what are you using as "best in slot" libs for direct3d9/11?

Started by rubyonrails in DirectX and XNA
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Signed Distance Field Text Rendering: some questions

Started by N1ghtDr34m3r in OpenGL
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Space conversion question

Started by Happy SDE in DirectX and XNA
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I want to create a website with a few games

Started by Mirwish in For Beginners
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MSVC generating much slower code compared to GCC

Started by mind in a box in General Programming
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Basic TCP/IP Question

Started by Quat in Multiplayer and Network Programming
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[Unity] Supporting Voxel Rotation

Started by SpikeViper in Game Programming
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Feedback wanted on 8/16-bit music

Started by BenjaminTibbetts in Music and Sound
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What is the best way to represent a large field of objects while using minimal resources?

Started by MarsWataaa in Game Programming
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Windows 10 - OpenGL Version

Started by 3Ddreamer in For Beginners
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Decompress quadtree image

Started by JoeJ in Graphics Programming and Theory
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Macho pride humbled

Started by greyhounder in GDNet Lounge
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WalkerRoad: Multi-user Network Library

Started by MagnusTiberius in Your Announcements
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I want to learn all about game development on Unreal Engine 4 ?

Started by otaku1998 in For Beginners
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Victory conditions for a 4X

Started by Acharis in Game Design
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Question Regarding UI Turn Sequence in TBS Games

Started by facehead1992 in Game Design
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