Jump to content

  • Log In with Google      Sign In   
  • Create Account

Newsletter Signup






Welcome Home - Get started with our friendly game developer community
Interesting Topics
New Replies

Is optimization for performance bad or is optimizating too early bad?

Started by warnexus in General Programming
New Replies

Animate in place?

Started by RobMaddison in Game Programming
New Replies

O(pow(N,12))

Started by TheComet in Coding Horrors
New Replies

Generating a checkered pattern via dynamic textures in D3D9

Started by Enerjak in DirectX and XNA
New Replies

Two-dimensional array, finding a unknown index

Started by jim8ean in For Beginners
New Replies

Game Design with a CS Masters Background

Started by doctorjuice in For Beginners
New Replies

SFML Bounding box but how to implment collision with side detection?

Started by Canvas in Game Programming
New Replies

What is bad about a cache miss since a initial cache miss is inevitable

Started by warnexus in General Programming
New Replies

A short discussion on PODs

Started by irreversible in General Programming
New Replies

Drawing a quad in normalized device coordinates

Started by Anddos in DirectX and XNA
New Replies

BLuaConsole

Started by FRex in Your Announcements
New Replies

smoke & transparency

Started by abdellah in DirectX and XNA
New Replies

Heap Error

Started by ankhd in For Beginners
New Replies

How to check where a point hit a triangle

Started by Alfox in For Beginners
New Replies

smoke & transparency in edge & center

Started by abdellah in Game Programming
New Replies

[iOS] Ethereal is released!

Started by convexgames in Your Announcements
New Replies

Is DrawInstancedIndirect slower than DrawInstanced ?

Started by oks2024 in DirectX and XNA
New Replies

[iPad] Super Looper - The Celtic puzzle game that'll tie you in knots

Started by studiochicken in Your Announcements
New Replies

Light theory - radiance vs material exitance?

Started by axefrog in Graphics Programming and Theory
New Replies

Get position & size from other windows?

Started by fredrum in General Programming
New Replies

Supersampling in SDL2

Started by tdcoish in For Beginners
New Replies

2nd Chance - first peeks

Started by GluOn Games in Your Announcements
New Replies

odd behavior with globally declared scoped reference types, is this normal?

Started by ic0de in AngelCode
New Replies

Design question: Managing multiple methods

Started by imontheverge7 in For Beginners
See More Articles

Latest Articles
Dijkstra's Algorithm - Shortest Path
By Erik Hazzard
How to Create a Scoreboard for Lives, Time, and Points in HTML5 with WiMi5
By Jose Maria Martinez
Procedural Generation of Puzzle Game Levels
By Tomas Rychnovsky
Standard Gameplay and IAP Metrics for Mobile Games
By Andy Savage
Pre-Structure Phrases for Internationalization
By Loki Ng
Crowdfunding as Marketing
By Kevin Harwood
Naming An Indie Game
By Elyot Grant
Math for Game Developers: Calculus
By Jorge "BSVino" Rodriguez
5 Premium Currency Pricing Trends and Tricks used by Mobile Free-To-Play Games
By Wolfgang Graebner
Building an Open-Source, Cross-Platform 3D Game with C++, OpenGL and GLSL, from the Ground Up
By dimitros.be
Making a Game with Blend4Web Part 5: Dangerous World
By Evgeny Rodygin
Real Time Cloth Simulation with B-spline Surfaces
By Bojan Lovrović
A Resource Manager for Game Assets
By TheItalianJob71
How to Record High Quality Video of Your Game using a Slow Computer
By Jarmo Kukkola
Distilling Game Design
By Teresa Munoz
Making a Game with Blend4Web Part 4: Mobile Devices
By Evgeny Rodygin
Communication is a Game Development Skill
By Chris DeLeon
Procedural Level Generation for a 2D Platformer
By Fabien Benoit-Koch
Basic OpenAL sound manager for your project
By Martin Prantl
Introduction to Software Optimization
By Bartlomiej Filipek
Math for Game Developers: Graphs and Pathfinding
By Jorge "BSVino" Rodriguez
Using Varadic Templates for a Signals and Slots Implementation in C++
By Paul Cook (Aardvajk)
Autodesk Maya 2015 Review
By Kelly L. Murdock
How Alias Templates Saved my Sanity
By Matt Booth
Anatomy of an Idle Game - A Starters Guide to AngularJS
By Alexander Ballard
The Art of Feeding Time: Branding
By Radek Koncewicz
Making a Game with Blend4Web Part 2: Models for the Location
By Mikhail Luzyanin
3ds Max 2015 Review
By Kelly L. Murdock
OpenGL 3.3+ Tutorials
By Michal Bubnar
WildStar CREDD System Explained
By Kevin Harwood



PARTNERS