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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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How to use a unique_ptr as a member variable?

Started by MarkS in General Programming
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Lightmapping

Started by mrDIMAS in Graphics Programming and Theory
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Colition Detector

Started by lordseanington in Game Programming
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Glue Engine - The First Class Game Engine For Everyone

Started by bicaru in Your Announcements
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Why automake?

Started by Ichi in Build Systems and Source Control
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Promote yourself!

Started by igdp in Your Announcements
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Small indie question

Started by Shane C in Business and Law
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Pushdown Automata for handling entity states: is the lazy way the right way?

Started by substandardgaussian in Game Programming
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Dx11, directxmath and d3dx

Started by cozzie in DirectX and XNA
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iPad Air 2 is pretty good

Started by Shane C in GDNet Lounge
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compoenent base system for XNA.

Started by LetsDoThis in For Beginners
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Periodic Perlin Noise GLSL Shader

Started by S1G in OpenGL
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Large caves, landscape

Started by Yuggoslav in Visual Arts
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Apparently, Game Devs Are Considered Non-Threatening to US National Security at All

Started by Allen Chou in GDNet Lounge
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Big list of Game Developer Tools & Resources

Started by GameBurp in Your Announcements
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Direction Booleans into single Integer

Started by JulianLoehr in Coding Horrors
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New Game Sound Effects Collection

Started by GameBurp in Music and Sound
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Steam's compensated modding policy

Started by conquestor3 in Business and Law
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SFML smoother jumping?

Started by Elit3d in For Beginners
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Rendering Perspective Text

Started by gfxCahd in Graphics Programming and Theory
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Question about Tiled

Started by retro_style in For Beginners
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Braynzar Soft tutorials

Started by iedoc in GDNet Lounge
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feedback/advise on final mix and master of a game soundtrack

Started by Breakdown Epiphanies in Music and Sound
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What is the best place for selling (or reskin) mobile games to publishers ?

Started by alaslipknot in GDNet Lounge
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