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Useless Snippet #1: Transform Vec3f by Matrix4x4f
Published in General Programming
By Jim Drygiannakis - The goal of this snippet is to multiply a batch of Vector3f’s with the same 4×4 matrix
GDC 2013: Interview with Jakob Schmid
Published in Interviews
By deisgn3 - design3 talks with Jakob Schmid, audio designer of the hit-game 140, about his game, the tools used to develop it, tips for budding game makers to...
Lone Wolf Killers
Published in Production and Management
By Mason McCuskey - What are some of the reasons development teams most often fail to produce a finished product? Find out so you can work to avoid them
Ten Things to Achieve When Starting 3D Programming
Published in Game Programming
By Vasily Tserekh - I started 3D programming a few years ago. I was new into this world and I didn’t know what to learn and where to start. Now that I have acquired so...
GDC 2013 Interview with Justin Ma
Published in Interviews
By design3 - How long does it take to develop a game? Justin Ma, co-developer of the award winning game, FTL: Faster Than Light, has been there and back. design...
“I Don’t Know How” Is Not a Valid Excuse
Published in GameDev.net Soapbox
By Steve Pavlina - Personal development author Steve Pavlina talks about how you should step up when it comes to learning a new skill - important in a field like game...
Featured Developer Journals
I've spent the past decade developing games in my spare time (which I don't have much of) with unique game play that aren't side-scrollers, first-person shooters, RPG's, MMO's; and aren't even multi-player. Recently I felt the urge to just break o...
I've been playing around with more User Generated content in some of my casual web games recently. My sites are fairly small (thousands to low tens of thousands of daily users), so this advice probably will not hold for huge websites. In general...
My starting point for this entry is this... I've been a hobbyist type developer for a number of years. I have, at various times, started a project (always on my own) worked on it for a few weeks, then dropped it. Most of the time I would move aw...
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Reminder: GDC China's call for submissions ends Monday, June 18
www.gamasutra.com -- The UBM TechWeb Game Network, organizers of the industry-leading Game Developers Conference series, are reminding that the deadline to submit a presentation for this year's GDC China is Monday, June 18. Now in its fifth year, GDC China 2012 will t...
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Habbo’s woes continue with threat of regulation and loss of retailer support
venturebeat.com -- Teen-focused online social hub Habbo now faces possible action from the European Commission (the executive division of the European Union) due to allegations of unmoderated sexual chats in the virtual game space.
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iVentureCapital invests in MobileBits
www.develop-online.net -- Strategic investment firm attracted by Delta Engine
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Gemini Wars Released To The Wilderness
indiegames.com -- Two years (and an indeterminate amount of months) after intensive development, the good people over at Camel 101 have finally released their rather impressive-looking Gemini Wars. Set within the vast expanse of space, Gemini Wars will have you fir...
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THQ under investigation following uDraw's collapse
www.gamasutra.com -- THQ's been in dire straits for quite some time, but that situation got a bit worse today, as a Georgia law firm has announced that it is investigating the company over claims it made about its failed line of uDraw peripherals. Specifically, the la...
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Diablo III real-money action house finally goes live
venturebeat.com -- Diablo III's real-money auction house is now available in select areas of the Americas game region. Gamers in the U.S., Mexico, and Australia currently have access.
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Nokia advertisements surface highlighting the Lumia 610
wpcentral.com.feedsportal.com -- It looks like Nokia in the UK are all set to start a new TV marketing campaign in the very near future as the above Lumia 610 commercial popped up on their YouTube channel a short while ago. While the Lumia 610 may not be the 'daddy' of Windows Ph...
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In-app Subscriptions in Google Play
Serious Games Helping Children To Cope With Stress
SimTecT 2012: Serious Games Showcase & Challenge Goes Global
Simbound: New Serious Game For Digital Marketing Practice
Android C2DM — Client Login key expiration
New Seller Countries in Google Play
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Player’s decade-old Civilization II game is a world of “hellish nightmare”
venturebeat.com -- Reddit user Lycerius stuck with the same Civilization II game for a decade. The result? A wasted world of nuclear fallout, melted ice caps, and constant war between the ragged remains of Celtania, New Vikingland, and America.
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Sony’s E3 2012: Analysis shows Last of Us “shotgun blast” won big, Wonderbook lost (graph)
venturebeat.com -- We analyzed over 16,000 comments on the NeoGAF forums to see how gamers reacted to Sony's E3 2012 press conference.
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I wish a high-def Mario game would look like Super Modern Mario Bros.
venturebeat.com -- This video shows us a very different take on the original Super Mario Bros.
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Microsoft’s E3 2012: Analysis of 16,000+ comments shows Halo 4, South Park impressed, rest did not (graph)
venturebeat.com -- We analyzed over 16,000 comments to see how gamers reacted to Microsoft's E3 2012 press conference.
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The secret to SpaceChem's success: open-ended puzzles
www.gamasutra.com -- The indie cult hit's open-ended puzzles drove players to adore the game, but that's not the only advantage of that design choice, writes lead designer Zach Barth, in a new Gamasutra postmortem. "Although we made a lot of questionable development d...
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A visual tour of the 2012 Apple Design Awards winners
venturebeat.com -- Love it or hate it, Apple is about design. Apple’s annual design awards were announced this week at the annual World Wide Developers Conference, showcasing the best the iOS and Mac development communities have produced. Since it’s bett...
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Nintendo flattered by SmartGlass, untroubled by Apple TV
www.gamasutra.com -- Amidst concerns that its rivals could steal Wii U's thunder by offering similar features, Nintendo claims that Microsoft's SmartGlass technology isn't comparable, and that it's not worried by rumors of an Apple TV. One of Wii U's key differentiato...
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RockYou acquires Bingo developer Ryzing
www.gamasutra.com -- Newsbrief: Social gaming company RockYou has acquired Philadelphia-based Ryzing, as a means of expanding its total number of flagship titles and increasing its daily active user count. Bingo by Ryzing, the studio's main title which launched in 201...
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Move over, consoles — mobile is the future
venturebeat.com -- Established and new video game companies are moving to the mobile side of the industry, bowing to the inevitable.






