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Welcome Home - Get started with our friendly game developer community
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An easy approach to platformer pathfinding

Started by DotStarMoney in Artificial Intelligence
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The "action" systems that 2D game frameworks all now have...

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how to get the same repeating numbers for any of my imput number?

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UDK 4 vs Unity - Which is better and easier to use to make a first person action game?

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C#: XNA and Xamarin

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Projectile logic

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DirectX Quaternion SLERP Wrong Answer?

Started by EscapeLizard in DirectX and XNA
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Anyone using the Open Source "Brackets" Code Editor (By Adobe)?

Started by Tutorial Doctor in GDNet Lounge
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Optimizing 2D Tile Map

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c++ directX app crashes

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Vertex buffer object issue

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Terrain editing

Started by NekoCode in OpenGL
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Some help with creating a Street Fighter style Beat Em' Up game?

Started by Tbshirk in For Beginners
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Looking for Texture Clipmap demo

Started by Desperado in Graphics Programming and Theory
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Surveys for senior Thesis

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Blurring a specific object in the scene

Started by george7378 in DirectX and XNA
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Shadow maps do not take perspective into account?

Started by Morloth in OpenGL
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Creating a game launcher.

Started by nikitablack in Game Programming
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What does glutMainLoop() do, and how is it used?

Started by OhGodWhy in For Beginners
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Solar Crusaders - Imagine FTL w/ EVE Online

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real time reflections from arbitory surfaces.

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Entering the industry at over age 30

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Visual Studio C# 2D Game Programming Help

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