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DX9 Doubling Memory Usage in x64

Started by MysteryX in DirectX and XNA
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Removing self-shadow acne

Started by fire67 in Graphics Programming and Theory
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looking for a skinning model loader in directx11

Started by andreahmed in DirectX and XNA
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Signal return vector

Started by Naruto-kun in Graphics Programming and Theory
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QuadTree: design and implementation question, (n+1)th topic

Started by csisy in Game Programming
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[Kickstarter] Where is my family PC MAC & LINUX

Started by wimfgame in Your Announcements
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[Indiegogo] Etkiina - The cursed Nine

Started by Felicitas in Your Announcements
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Game Engine success question.

Started by Warezovvv in GDNet Lounge
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what good are cores?

Started by Norman Barrows in Game Programming
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dynamic object in oct/qt?

Started by poigwym in Graphics Programming and Theory
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why i don't get the HBITMAP from file\resource?

Started by cambalinho in General Programming
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'Week of Awesome 2016' Game Jam at GDNET?

Started by Orymus3 in GDNet Lounge
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Can you spot what I'm doing wrong? DirectXTK problem

Started by darcmagik in Game Programming
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[D3D12] One more bug...

Started by Shnoutz in DirectX and XNA
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Promoting your games

Started by Slated.io in Business and Law
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O'Neil atmosphere mountains bug.

Started by Turbochist in Graphics Programming and Theory
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What about Load Balancer

Started by Taylor Softs in Multiplayer and Network Programming
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Question about listening for packets, updating world and concurrency with libgdx

Started by triggdev in For Beginners
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Population, races, food

Started by Acharis in Game Design
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Checking collisions of all entities in a 2D RPG

Started by Ex0Matter in For Beginners
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[Android] Ball Escape

Started by wscheffer in Your Announcements
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Spaghetti code

Started by Daixiwen in Coding Horrors
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short making of animations for my game - mocap system in livingroom

Started by turritom in Visual Arts
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Gaming Engines and Learning Technology

Started by ParallaxLearning in GDNet Lounge
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