Jump to content

  • Log In with Google      Sign In   
  • Create Account

Image of the Day

We meet some very lazy birds this week in Monsters Are Scary! #screenshotsaturday #indiedev #pixelart https://t.co/Ztb3OM1eMi
IOTD | Top Screenshots

Newsletter Signup




Interesting Topics
New Replies

Game Development

Started by ZoeLove02 in Game Programming
New Replies

How To Perform Matrix Dot Product On D3Dx9?

Started by lucky6969b in DirectX and XNA
New Replies

Virtual Machines

Started by 3Ddreamer in For Beginners
New Replies

Problem With Hlsl Of Blur

Started by pristondev in DirectX and XNA
New Replies

Vs2015:error After Canceled Vs2015 Update 3 Update

Started by nickme in For Beginners
New Replies

Looking For Input Regarding Voiceover

Started by Deduction in Music and Sound
New Replies

[Slimdx] Question About Setting Constant Buffers

Started by drwhat in DirectX and XNA
New Replies

Ecs Architecture Efficiency

Started by MakaiKingCross in Game Programming
New Replies

Multithreading Library Preference

Started by Mr_Fox in DirectX and XNA
New Replies

Repository Host Suggestions

Started by dpadam450 in GDNet Lounge
New Replies

[Steam] Too Angry To Space - Retro Action Platformer 2D - Coming Soon

Started by ak84c in Indie Projects
New Replies

What's Your Ios Game Loop?

Started by zokeefe in Graphics Programming and Theory
New Replies

Physically Based Rendering In Directx

Started by arjansingh00 in DirectX and XNA
New Replies

Management Game Suggestion

Started by Munch1431 in For Beginners
New Replies

Ad Networks For Web And Facebook Games?

Started by bigtunacan in Game Programming
New Replies

Good Programming Books Without Computer Access

Started by SeraphLance in General Programming
New Replies

(Beginner) Pcss Shadows Questions

Started by karnaltaB in DirectX and XNA
New Replies

2D Rpg Cutscenes

Started by Seer in Game Programming
New Replies

How Do You Balance Family/work Time?

Started by Amr0 in GDNet Lounge
New Replies

Looking For New Direction

Started by mr.Necturus in Business and Law
New Replies

I Need Help Again With Code::blocks And Sdl Setup

Started by jeffkiwi in For Beginners
New Replies

Game Engine Advice

Started by Happy SDE in For Beginners
New Replies

Projects For Learning Android Game Development With Android Studio

Started by Tanay Karnik in For Beginners
New Replies

Xml Dialog Tree For C++

Started by Elit3d in For Beginners
See More Articles

Latest Articles
Troubleshooting Physically-Based Content
By Alex Mercer
Industry Producer Interview Project: Game Development Team Problems Analysis (Part 2)
By Eric Chou
Load Testing with Locust.io
By Ben Vinson
Vulkan 101 Tutorial
By José Henriques
A Brain Dump of What I Worked on for Uncharted 4
By Ming-Lun "Allen" Chou
Procedural Generation: Implementation Considerations
By Francisco RA
Integrating Socket.io with Unity 5 WebGL
By Damian Oslebo
Procedural Generation: Pros and Cons
By Francisco RA
Industry Producer Interview project: Job Analysis of a Games Producer (Part 1)
By Eric Chou
Serious Sam shooter anniversary - finding bugs in the code of the Serious Engine v.1.10
By Svyatoslav Razmyslov
Static, zero-overhead (probably) PIMPL in C++
By Boreal
9 Tips on Localizing Audio
By Vladimir Kupratsevich
Building tools for Unity to improve your workflow
By Guillermo Andrades
Unreal Engine 4 C++ Quest Framework
By Martin Hollstein
The Unity Tools Used to Develop Our FPS
By Guillermo Andrades
Sony C#/.NET Component Set Analysis
By PVS-Studio team
Online Video Game Engines: Discover Why You Should Use Them
By Jose Maria Martinez, 'Hafo'
Decoding Audio for XAudio2 with Microsoft Media Foundation
By Michael Fyffe (tragiccode)
Action Lists: Simple, Flexible, Extendable AI
By Jesse Crafts-Finch
How to Create a Mobile Game on the Cheap
By David B Kaplan
Brain Dead Simple Game States
By Boreal
Top 10 Best 2D Game Asset Sites
By David Ying
Not All is Fine in the Morrowind Universe
By Andrey Karpov
A List of HTML5 Game Publishers
By Jose Maria Martinez, 'Hafo'
Creating your first game with Game Maker: Studio
By Gurpreet Singh MAtharoo
My Year as a Mobile Gamedev
By Adrian Zarzycki
Billboarded Foliage in Unreal Engine 4
By Craig Edwards
Maintenance-free Enum to String in Pure C++ with "Better Enums"
By Anton Bachin
Making Your C++ Namespace Solid and Future-Proof
By Dario Oliveri
Combining Material Friction and Restitution Values
By Peter Stock



PARTNERS