Jump to content

  • Log In with Google      Sign In   
  • Create Account


Newsletter Signup






Welcome Home - Get started with our friendly game developer community
Interesting Topics
New Replies

Car Driver 2 (I've developed)

Started by mycube in Game Programming
New Replies

Raster art for beginners.(Tools,problems,tutorials)

Started by GreenTitan in Visual Arts
New Replies

Looking for C++ engine for 2D isometric game

Started by Kevin Chuca in For Beginners
New Replies

What would you like to see in a level of endless running game?

Started by newtechnology in Mobile and Console Development
New Replies

Need some advice....

Started by sylynce in For Beginners
New Replies

Make tile-based A* (pathfind) node-based?

Started by suliman in Artificial Intelligence
New Replies

How are retro-style games like Papers Please and The Escapists made?

Started by questionbust in Game Programming
New Replies

Trying to start a studio is painful

Started by Shadow_hunter in Business and Law
New Replies

paxCompiler

Started by paxscript in Game Programming
New Replies

Increment Frame Bug

Started by LeftyGuitar in Game Programming
New Replies

The Corruption of Gaming Journalism: The Quinnsqate scandal.

Started by Zero_Breaker in GDNet Lounge
New Replies

3DModels-Textures: Garage and Female Barbarian

Started by dexsoft in Your Announcements
New Replies

Intel crash

Started by Marc477 in OpenGL
New Replies

Missile Command code review request

Started by Gaius Baltar in For Beginners
New Replies

DXT normal map compression

Started by dpadam450 in Graphics Programming and Theory
New Replies

Copy/paste fail

Started by aregee in Coding Horrors
New Replies

Screenshot Showdown: Should it be doing this?

Started by LennyLen in GDNet Comments, Suggestions and Ideas
New Replies

What does a material contain

Started by xantier in OpenGL
New Replies

Typing Simulator 2014

Started by HowToGaming in Indie Projects (Awesomesauce)
New Replies

Efficient way to read .obj files in Visual Studio 2013

Started by Prot in General Programming
New Replies

SoLoud Audio Engine "ULF" Milestone Release

Started by Sol_HSA in APIs and Tools
New Replies

Indiscrete Logic

Started by johnphantom in Artificial Intelligence
New Replies

Problem With Simple Kivy Pong Tutorial

Started by rabbitrabbit in For Beginners
New Replies

Hello Everyone!

Started by TheCodeMasterRct in GDNet Lounge
See More Articles

Latest Articles
Basic sound manager for your project
By Martin Prantl
Introduction to Software Optimization
By Bartlomiej Filipek
Math for Game Developers: Graphs and Pathfinding
By Jorge "BSVino" Rodriguez
Using Varadic Templates for a Signals and Slots Implementation in C++
By Paul Cook (Aardvajk)
Autodesk Maya 2015 Review
By Kelly L. Murdock
How Alias Templates Saved my Sanity
By Matt Booth
Anatomy of an Idle Game - A Starters Guide to AngularJS
By Alexander Ballard
The Art of Feeding Time: Branding
By Radek Koncewicz
Making a Game with Blend4Web Part 2: Models for the Location
By Mikhail Luzyanin
3ds Max 2015 Review
By Kelly L. Murdock
OpenGL 3.3+ Tutorials
By Michal Bubnar
WildStar CREDD System Explained
By Kevin Harwood
Mobile Game Crowdfunding Experience from Two Kickstarter Campaigns
By Andrey Vlasenko
Making a Game with Blend4Web Part 3: Level Design
By Mikhail Luzyanin
Making a Game with Blend4Web Part 1: The Character
By Evgeny Rodygin
The Art of Feeding Time: Animation
By Matt Kidd
Abusing the Linker to Minimize Compilation Time
By Tom Roe
The Art of Feeding Time: Interface
By Derek Koncewicz
The Art of Feeding Time: Backgrounds
By Radek Koncewicz
Design of an Indie Action Game
By Mike Shafer
Investing in Community Management
By Kevin Harwood
The Art of Feeding Time: Characters
By Radek Koncewicz
4-Layers, A Narrative Design Approach
By Thomas Grip
Dynamic Narrative in The Hit
By Dan Stubbs
Pathfinding and Local Avoidance for RPG/RTS Games using Unity
By Nikolay Dyankov
Flexible particle system - The Container
By Bartlomiej Filipek
The Latest Evolution in Microtransactions
By Kevin Harwood
Getting into Games through Education: Preparing for Interview
By Liyaan Hasan (stitchs)
Ensuring Fluent Gameplay in MusiGuess - Forward-Caching JSON/JSONP with Nginx
By Carsten Germer
From Game Prototype to Release in 2 Months
By Dmytro Hreshko



PARTNERS