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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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Understanding Perspective Devide

Started by McGrane in Math and Physics
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C++ header inclusion question

Started by gcooper in General Programming
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Sharing transformed vertices in subsequent render stages?

Started by Grumple in OpenGL
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Force to slide on collision between sphere and poly side

Started by WiredCat in Math and Physics
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Good books on mathematics

Started by staticVoid2 in Math and Physics
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Starship auto steering

Started by Grimshaw in Game Programming
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Unity 3d Octree Voxel data structure via recursion

Started by Brift in Game Programming
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How to use Array Texture?

Started by MindProse in OpenGL
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Start creating an efficent ruleset for a game, end up pondering quantum physics

Started by Ironmaggot in GDNet Lounge
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Drones Move the Laser Industry

Started by 3Ddreamer in GDNet Lounge
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Switching IDE, having issue with "code completion"?

Started by BaneTrapper in For Beginners
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NVIDIA Tegra K1 Tech Demo

Started by vidextreme in Mobile and Console Development
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input in realtime.

Started by sarthakz99 in For Beginners
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Free pixel art

Started by kiler111 in Your Announcements
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Particle fluid simulation - particle tightly packed

Started by BRabbit27 in Math and Physics
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Class with static compiler const member variable?

Started by Conny14156 in For Beginners
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[4X / TBS] Space Game - No ship Customization?

Started by Orymus3 in Game Design
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The basic structure of game programming

Started by sarthakz99 in For Beginners
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Triangle mesh generation from a heightmap?

Started by Ben Foppa in For Beginners
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DirectCompute UAV between CS and PS

Started by Funkymunky in DirectX and XNA
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cost of rendering 'modular' entity models

Started by radioteeth in OpenGL
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Is there a specific name for fake-SP-via-MP game architecture?

Started by FRex in Game Programming
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Neural net for game state prediction

Started by Kamil2009 in Artificial Intelligence
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Does Valve have a good working methodology?

Started by rAm_y_ in Production and Management
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