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Techniques for Finding Unlisted Game Internships
Published in Breaking Into the Industry
By Brice Morrison - There are hundreds of game companies out there, but only the largest of them have online job websites where they list open positions. Yet, there ar...
Indie tutorial: Organizing your work as a team
Published in Production and Management
By ANtY - Let's see, we already have a game prototype and a team of quality people. What do we do now? Well, you could always actually start working on y...
Getting into Games through Education: Choosing your University
Published in Breaking Into the Industry
By Liyaan Hasan (stitchs) - The follow-up to 'Where do I begin?'. This time we look into what you should do in order to pick the best University for you, and your subj...
Object-Oriented Game Design
Published in Game Programming
By Josh Klint - C++ can be intimidating the new programmers. The syntax does at first glance look like it was designed for robots to read, rather than humans. Ho...
Making it in Indie Games: Starter Guide
Published in Breaking Into the Industry
By Derek Yu - Advice on how to become a successful indie developer from a successful indie developer
Scripting Custom Windows in Unity3D
Published in Game Programming
By Casey Hardman - With the know-how, you can make your own windows in Unity. Allow me to teach you how and get you started.
Featured Developer Journals
In 2012 I had the pleasure to work with Meta3D Studios in developing artwork for my mobile game "Hamster Puzzler," and I'd like to share some tips on getting the most out of working with an art studio.Here's the short version: An employed studio i...
And thus this create a game series ends...We fix the last few bugs (score was not properly reset on replay, music was stuck on saving the scores). Now the game is complete and can be enjoyed as it was meant to be! Oh joy, Smila (the graphician) ac...
Introductions!Hello everehbody! This is my first journal entry/tutorial here on GameDev, and I hope I do a good job at explaining the concepts I want to get across. This tutorial series is mainly aimed at beginners (given the blog's name) and I h...
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GDC: Marmalade backs open source engine
www.develop-online.net -- Developers can now used Cocos2d to create games for iOs, Android and Blackberry
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GDC: Kickstarter devs must 'excite contributors'
www.develop-online.net -- 'They're not just giving money to your project, they're giving money to you', says indie
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EA lines up three Battlefield 3 expansions for 2012
venturebeat.com -- Electronic Arts announced last night that it will launch three new expansions for Battlefield 3 as it tries to establish the game as a year-round service for die-hard fans.The first for this year will be Battlefield 3: Close Quarters, and ...
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Peter Molyneux departs Lionhead and Microsoft
www.develop-online.net -- Celebrated developer to pursue independent venture after completion of Fable: The Journey
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Windows Phone App Review: Sketch Camera
wpcentral.com.feedsportal.com -- Sketch Camera is a neat, simple photography app for your Windows Phone camera. Neat for the effects you can apply to your photos, simple for the layout. The photography app allows you to apply six artistic filters to images as you capture th...
Related Stories:Metro Studio 1: Thousands of Metro icons, FREE [Developers]
Ask Ziggy version 2.0 now live on the Windows Phone Marketplace
Kickstarter Projects: Mecha Galaxy
Xbox Live - DoDonPachi Maximum unleashes bullet hell on the Windows Phone Marketplace
(Serious) Games For Health New Journal Gathers Some Of The Brightest Folks Around
Google Search app redesigned for Windows Phone
Zero brings Metro minimalist tasks to Windows Phone [Video]
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Molyneux leaves Lionhead to join indie studio 22 Cans
www.gamesindustry.biz -- Veteran designer and visionary embarks on "something really amazing, scary and brave"
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Big Fish acquires casino games developer
www.develop-online.net -- Publisher hopes Self Aware will help it break into virtual gambling market
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‘Starbeam’ Review – Or As We Like To Call It…
www.indiegamemag.com -- Today people, I give you a choice, whether you want to play a classic arcade title, which was ...
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GDC: Colorblind warns "egocentric" indies, Polytron dismisses modern Japanese games
www.gamesindustry.biz -- Ben Ruiz advises indies against superior attitude, Phil Fish describes modern Japanese games as "terrible"
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GDC: Autodesk unveils new AI tools
www.develop-online.net -- Middleware firm to release Cognition and Population in Spring 2012
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GDC: To middleware or not to middleware
www.develop-online.net -- Indies debate whether developers should create their own engine or license one
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GDC: Maxis rebuilds SimCity for 2013 release
www.develop-online.net -- New sequel to feature mutliplayer and environmental changes; powered by GlassBox engine
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Smoked by Windows Phone coming to Singapore
wpcentral.com.feedsportal.com -- No word in what form, where or how but the Smoked by Windows Phone campaign is coming to Singapore "soon...very soon". So says the official Microsoft Singapore Facebook page. The Smoked by Windows Phone campaign started off in CES, moved to some...
Related Stories:Road to the IGF: Mario von Rickenbach's Mirage
Xbox Live - DoDonPachi Maximum unleashes bullet hell on the Windows Phone Marketplace
AT&T's gearing up for TITAN II and Lumia 900 release
Location Services alert icon to be introduced in Windows Phone 7.5
SaaS Worldwide Potential and Advantages: Guest Blog Series by Jay Greenwald
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GDC: Spry Fox claims 80 per cent of devs work at copycat studios
www.gamesindustry.biz -- CCO Daniel Cook believes that derivative design is a choice, but it is ingrained by standard industry practices
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Computec Media to publish GamesIndustry International German edition
www.gamesindustry.biz -- German-language site to launch in April.
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GDC: Games are an essential part of Google+
www.gamesindustry.biz -- Lead product manager Punit Soni says that developer partnerships are key







