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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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C++/Java - Libraries/Methods for rendering pixels without hardware acceleration

Started by ThoriumLabs in Game Programming
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2 year project for a new game

Started by silverstarfurry in For Beginners
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How to create line segments from tile map outlines

Started by Finalspace in Game Programming
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University Final Year Project Preparation

Started by Dzyehk in Game Programming
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Cracks appear when using MipMap for variance shadow map to filter csm

Started by 562538332 in Graphics Programming and Theory
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a problem with opengl and glfw

Started by amp47 in OpenGL
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.mp3 stream to .wav stream

Started by abdellah in General Programming
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Experienced programmer, looking for most effective/efficient way to dive into c++/graphics

Started by Moe091 in For Beginners
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Cubemap filtering via GLSL

Started by jjtulip in OpenGL
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So many programming positions available...

Started by CGEngine in Game Industry Job Advice
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How do you tell if you apps being hooked by a third party terrorist

Started by ankhd in For Beginners
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Fullscreen trouble

Started by M-374 LX in Game Programming
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Questions about billboards

Started by cephalo in DirectX and XNA
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How do you retrieve form values from a database according to session ID

Started by Brainx7 in General Programming
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how to limit fps in glut ?

Started by SpeedLow in OpenGL
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Issue with implicit const qualifier on member handle vs object

Started by mbwac in AngelCode
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Large Terrains, Day-Night shading process?

Started by Tangletail in Graphics Programming and Theory
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soo how to deal with multiple collision (sphere collides with more than 1 poly)

Started by WiredCat in Math and Physics
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With regards to texturing, what is "linear space" and "nonlinear space"?

Started by axefrog in Graphics Programming and Theory
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Is optimization for performance bad or is optimizating too early bad?

Started by warnexus in General Programming
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movement as in Steam Birds

Started by ncsu121978 in Game Programming
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image switching

Started by MasterWolf181 in AngelCode
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DXGI_USAGE_UNORDERED_ACCESS and RWTexture2D in pixel shader?

Started by 51mon in DirectX and XNA
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how to detect collision between point and triangle in a mesh?

Started by anders211 in Game Programming
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