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Welcome Home - Get started with our friendly game developer community
Interesting Topics
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how good is rand() ?

Started by Norman Barrows in Game Programming
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Is it real?

Started by Topliner in For Beginners
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Xaudio2 init fails if the speakers are unplugged?

Started by Norman Barrows in Game Programming
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Linear gradient shader ( Photoshop-like)

Started by enigmagame in Graphics Programming and Theory
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GDD/doc, branching storylines, physics behaviours

Started by sinnelius in For Beginners
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Considering two methods of lighting

Started by puppysss in For Beginners
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Time - the most important factor.

Started by Topliner in For Beginners
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3d game library?

Started by sinnelius in Game Programming
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how to learn defense skill in Caveman 3.0

Started by Norman Barrows in Game Design
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The best way to render text in D3D12

Started by Yu Liu in DirectX and XNA
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I'm really new in this

Started by RaR in For Beginners
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Dashy Ducks - whirlwind arcade for iOS

Started by Tiny Arts in Indie Projects (Awesomesauce)
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1-1/2 years have passed

Started by trowtlip in GDNet Lounge
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D3D11CreateDevice freeze

Started by imoogiBG in Graphics Programming and Theory
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Extreme Karts. New Free Game.

Started by ValeryK in Your Announcements
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How do I create tileable 3D Perlin/Simplex noise?

Started by Pikkolini in Graphics Programming and Theory
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A question for how game engines build their game code for game logic -_-?

Started by puppysss in For Beginners
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Graphics Format for IOS and Android Versions

Started by madeingnt in For Beginners
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Best game engine?

Started by TerraStasis in Game Programming
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pong game ball reflecting (C++ SFML)

Started by anon12 in Game Programming
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[Android]AreaZ 1.3 update released!

Started by _damN_ in Indie Projects (Awesomesauce)
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Lighting done in tangent space?

Started by terryeverlast in DirectX and XNA
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Use which kind of generic string?

Started by Endurion in General Programming
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Is using the Factory or Builder pattern nessesary?

Started by Syrena in General Programming
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